public void Init(Scenario s) { chapterList = new List <Chapter>(s.chapterObserver); previousGroup = null; darknessTiles.AddRange(new int[] { 204, 207, 208, 303, 306, 307 }); //Debug.Log( $"Chapter Manager: {chapterList.Count} Chapters Found" ); }
void LoadMenu() { con.open(); DataTable pram = con.execReturnDataTable("SELECT m.MenuID,t.Content FROM MEN_Menu m left join tblMD_Message t on t.MessageID= m.MenuID WHERE m.IsVisible= 'True' and ParentMenuID='Mnu' and t.Language='VN' order by m.Priority"); tblMenu = con.execReturnDataTable("SELECT m.MenuID,t.Content as Text, LOWER(dbo.fn_RemoveToneMark(t.Content)) as Content, m.ParentMenuID FROM MEN_Menu m left join tblMD_Message t on t.MessageID= m.MenuID WHERE m.IsVisible= 'True' and t.Language='VN'"); con.close(); foreach (DataRow item in pram.Rows) { TileGroup t = new TileGroup { Name = item["MenuID"].ToString(), Text = item["Content"].ToString() }; DataRow[] rows = tblMenu.Select("ParentMenuID = '" + t.Name + "'"); foreach (DataRow i in rows) { TileItem ti = new TileItem { Name = i["MenuID"].ToString(), Text = i["Text"].ToString() }; // ti.ItemClick += ti_ItemClick; t.Items.Add(ti); } lstGroup.Add(t); tileControl1.Groups.Add(t); } }
///指定ノードが通行可かチェック public bool CheckNodeAllow(Vector2Int nodePos) { TileGroup tg = _map[nodePos.x, nodePos.y].getGroup(); switch (_unitType) { case 0: /* 船 */ if (tg != TileGroup.Sea) { return(false); } break; case 1: /* 車両 */ if (tg != TileGroup.Ground) { return(false); } break; case 2: /* 人 */ if (tg == TileGroup.Sea) { return(false); } break; } return(true); }
private void SelectNode(Model.Internal.Document.DocNode node) { try { _selectedNode = node; if (_selectedNode == null) { Find(); } else { tileDocument.Groups.Clear(); TileGroup newGroup = new TileGroup(); foreach (Model.Internal.Document.DocNode n in node.childDocNode) { newGroup.Items.Add(CreateTileItem(n)); } tileDocument.Groups.Add(newGroup); Refresh_Overview(); } } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
private void Find() { try { XPCollection <TIS.Model.Internal.Document.DocNode> dns = new XPCollection <TIS.Model.Internal.Document.DocNode>(Uow); //TODO : nog in BL ophalen van wortels (door te querien op ParentDocNode == null en op DocTree)! List <TIS.Model.Internal.Document.DocNode> toplvl = new List <TIS.Model.Internal.Document.DocNode>(); foreach (TIS.Model.Internal.Document.DocNode node in dns) { if (node.ParentDocNode == null) { toplvl.Add(node); } } tileDocument.Groups.Clear(); TileGroup tg = new TileGroup(); //tg.Tag = "0"; tileDocument.Groups.Add(tg); foreach (TIS.Model.Internal.Document.DocNode node in toplvl) { tg.Items.Add(CreateTileItem(node)); } tileControlOverview.Groups.Clear(); tileControlOverview.Groups.Add(new TileGroup()); tileControlOverview.Groups[0].Items.Add(_overviewTileItem); } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
/// <summary> /// Randomly attaches 2 tiles (random anchor/connector) within a given group, tile=previous tile already on board /// </summary> public void AttachTo(Tile tile, TileGroup tg) { //anchors = white outer transforms //connectors = red inner transforms Transform[] anchorPoints = tile.GetChildren("anchor"); int[] ra = GlowEngine.GenerateRandomNumbers(anchorPoints.Length); int[] rc = GlowEngine.GenerateRandomNumbers(connectorCount); bool success = false; for (int c = 0; c < connectorCount; c++) { for (int a = 0; a < anchorPoints.Length; a++) //white anchors on board { tile.SetAnchor(ra[a]); SetConnector(rc[c]); AttachTo(tile.currentAnchor); Transform[] ap = GetChildren("connector"); success = !tg.CheckCollisionsWithinGroup(ap); if (success) { break; } } if (success) { break; } } if (!success) { Debug.Log("FAILED TO FIND OPEN TILE LOCATION"); throw new System.Exception("FAILED TO FIND OPEN TILE LOCATION"); } }
private void CaptureMapGrid() { int mapHorizontalTiles = Mathf.CeilToInt(mapSize.x / tileSize.x); int mapVerticalTiles = Mathf.CeilToInt(mapSize.z / tileSize.z); tileList = new List <MapTile>(mapHorizontalTiles * mapVerticalTiles); for (int i = 0; i < mapHorizontalTiles; i++) { for (int j = 0; j < mapVerticalTiles; j++) { MapTile tile = new MapTile(); tile.id = tileList.Count + 1; tile.x = (int)(i * tileSize.x); tile.z = (int)(j * tileSize.z); tile.tileSize = (int)tileSize.x; tile.bigAreaSize = (int)bigCellSize.x; tile.middleAreaSize = (int)middleCellSize.x; tile.smallAreaSize = (int)smallCellSize.x; tile.portalSize = (int)portalSize.x; tileList.Add(tile); CapturePortalGrid(tile); CaptureCellGrid(tile, MapItemSize.Big); CaptureCellGrid(tile, MapItemSize.Middle); CaptureCellGrid(tile, MapItemSize.Small); } } tileGroup = ScriptableObject.CreateInstance <TileGroup>(); tileGroup.mapHorizontalTiles = mapHorizontalTiles; tileGroup.mapVerticalTiles = mapVerticalTiles; tileGroup.tileList = tileList; AssetDatabase.CreateAsset(tileGroup, "Assets/Resources/TileGroup.asset"); AssetDatabase.SaveAssets(); }
//タイル情報のテンプレート作成 static TileObj addTileTlt(String _image, TileGroup _group, TileType _type, int[] _cost) { TileObj newTile = new TileObj(_type, _group, _cost); newTile.tBase = Resources.Load <TileBase>("TileBase/" + _image); return(newTile); }
void LoadMenu() { tblMenu = UIMessage.DBEngine.execReturnDataTable("sp_Menu_Load", "@LanguageID", UIMessage.languageID, CommonConst.A_LoginID, UIMessage.userID); foreach (DataRow item in tblMenu.Select("ParentMenuID = 'Mnu'")) { TileGroup t = new TileGroup { Name = item["MenuID"].ToString(), Text = item["Name"].ToString() }; DataRow[] rows = tblMenu.Select("ParentMenuID = '" + t.Name + "'"); foreach (DataRow i in rows) { if (i["ClassName"] == DBNull.Value || i["ClassName"].ToString().Equals("OK")) { continue; } TileItem ti = new TileItem { Name = i["MenuID"].ToString(), Text = i["Name"].ToString() }; ti.Tag = i; ti.ItemClick += ti_ItemClick; t.Items.Add(ti); } lstGroup.Add(t); tileControl1.Groups.Add(t); } }
static public OldCatanGame Deserialize(string savedGame) { OldCatanGame game = new OldCatanGame(); game.Serializing = true; Dictionary <string, string> sections = null; try { sections = StaticHelpers.GetSections(savedGame); if (sections == null) { game.Error = String.Format($"Error parsing the file into sections.\nThere are no sections. Please load a valid .catangame file."); return(game); } } catch (Exception e) { game.Error = e.Message; return(game); } StaticHelpers.DeserializeObject <OldCatanGame>(game, sections["View"], false); for (int groupCount = 0; groupCount < game.GroupCount; groupCount++) { TileGroup tg = new TileGroup(); string tgAsString = sections[$"TileGroup {groupCount}"]; tg.Deserialize(tgAsString, sections, groupCount); game.TileGroups.Add(tg); } game.Serializing = false; return(game); }
public Lava(AbstractScene scene, int width, int height, Vector2 position) : base(scene.LayerManager.LavaLayer, null, position) { AddCollisionAgainst("Hero"); int spriteSize = 32; TileGroup tg = new TileGroup(32); Texture2D tileSet = Assets.GetTexture("Lava"); Color[] data = new Color[spriteSize * spriteSize]; tileSet.GetData(0, new Rectangle(0, 0, spriteSize, spriteSize), data, 0, data.Length); for (int i = 0; i < width; i += spriteSize) { for (int j = 0; j < height; j += spriteSize) { tg.AddColorData(data, new Vector2(i, j)); } } AddComponent(new Sprite(this, tg.GetTexture(), new Rectangle(0, 0, width, height))); HorizontalFriction = 0; VerticalFriction = 0; VelocityY = 0.005f; HasGravity = false; CheckGridCollisions = false; Visible = true; Active = true; AddComponent(new BoxCollisionComponent(this, width, height)); //DEBUG_SHOW_COLLIDER = true; }
private void Refresh_Overview() { try { Model.Internal.Document.DocNode node = _selectedNode; List <Model.Internal.Document.DocNode> nodes = new List <Model.Internal.Document.DocNode>(); while (node != null) { nodes.Insert(0, node); node = node.ParentDocNode; } // maybe : create top lvl item; TileGroup newGroup = new TileGroup(); newGroup.Items.Add(_overviewTileItem); foreach (Model.Internal.Document.DocNode n in nodes) { newGroup.Items.Add(CreateTileItem(n)); } tileControlOverview.Groups.Clear(); tileControlOverview.Groups.Add(newGroup); } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
private void OnSceneGUI() { Handles.color = Color.white; PoteniallyVisibleSetData poteniallyVisibleSetData = PoteniallyVisibleSetData.Instance; if (poteniallyVisibleSetData != null) { TileGroup tileGroup = poteniallyVisibleSetData.tileGroup; if (tileGroup != null) { Handles.color = Color.yellow; for (int i = 0; i < tileGroup.tileList.Count; i++) { MapTile tile = tileGroup.tileList[i]; float halfTileSize = tile.tileSize / 2; Handles.RectangleHandleCap(0, new Vector3(tile.x + halfTileSize, 0f, tile.z + halfTileSize), Quaternion.Euler(90f, 0f, 0f), halfTileSize, EventType.Repaint); /*for (int j = 0; j < poteniallyVisibleSetData.currentTilePortalMap.Count; j++) * { * Portal portal = tile.portalList[j]; * float halfPortalSize = tile.portalSize / 2; * Handles.RectangleHandleCap(0, new Vector3(portal.x + halfPortalSize, 0f, portal.z + halfPortalSize), Quaternion.Euler(90f, 0f, 0f), halfPortalSize, EventType.Repaint); * }*/ } Handles.color = Color.green; foreach (Rect item in poteniallyVisibleSetData.currentTilePortalMap.Keys) { float halfPortalSize = poteniallyVisibleSetData.currentMapTile.portalSize / 2; Handles.RectangleHandleCap(0, new Vector3(item.x + halfPortalSize, 0f, item.y + halfPortalSize), Quaternion.Euler(90f, 0f, 0f), halfPortalSize, EventType.Repaint); } } } }
protected virtual void AnimateTiles(GameTime time, Rectangle rectangle) { List <TileGroup> groupsToAnimate = GetGroupsToAnimate(time).ToList(); if (groupsToAnimate.Count == 0) { return; } for (int j = 0; j <= TheMap.Height; j++) { for (int i = 0; i <= TheMap.Width; i++) { int current = TheMap[i, j]; TileGroup group = groupsToAnimate.FirstOrDefault(x => x.Tiles.Contains(current)); if (group == null) { continue; } if (group.AnimationType == AnimationType.None) { continue; } int nextTile = current; switch (group.AnimationType) { case AnimationType.Loop: int index = group.Tiles.IndexOf(current); if (index + 1 >= group.Tiles.Count) { index = 0; } else { index++; } nextTile = group.Tiles[index]; break; case AnimationType.Random: while (nextTile == current) { nextTile = group.Tiles[Random.Next(group.Tiles.Count)]; } break; } if (group.AnimateChance == 100 || Random.Next(100) < group.AnimateChance) { TheMap[i, j] = nextTile; } } } }
public void WfSetGroupApperance(TileGroup currentGroup) { currentGroup.TextAreaAppearance.HotTracking.BorderColor = Color.FromArgb(58, 58, 58); currentGroup.Appearance.HotTracking.BorderColor = Color.FromArgb(58, 58, 58); currentGroup.Appearance.HotTracking.BackColor = Color.FromArgb(30, 30, 30); currentGroup.Appearance.HotTracking.BackGradientStyle = GradientStyle.None; currentGroup.Appearance.Normal.BackColor = Color.FromArgb(30, 30, 30); currentGroup.Appearance.Normal.BackGradientStyle = GradientStyle.None; }
public void UpdateTileGroupLayer(TileGroup tileGroup) { if (!tileGroup.IsScored) { if (bucketsManager.ColorToLayer.ContainsKey(tileGroup.Color)) { tileGroup.SetLayer(Globals.Instance.BucketLayersToTileLayers[bucketsManager.ColorToLayer[tileGroup.Color]]); } else { tileGroup.SetLayer(Globals.Layers.TILE_NULL); } } }
//Coloca titulo nos grupos da TileList com base no nome do subgrupo protected void RadTileList1_OnTileDataBound(object sender, TileListEventArgs e) { string subgrupo = DataBinder.GetPropertyValue(e.Tile.DataItem, "subgrupo", null); TileGroup currGroup = (sender as RadTileList).GetTileGroupByName(subgrupo); if (currGroup != null && currGroup.Title == string.Empty) { currGroup.Title = subgrupo; } }
public void InitializePVSData() { tileGroup = GameObject.Instantiate(Resources.Load("TileGroup")) as TileGroup; for (int i = 0; i < tileGroup.tileList.Count; i++) { MapTile tile = tileGroup.tileList[i]; Rect rect = new Rect(tile.x, tile.z, tile.tileSize, tile.tileSize); tileList.Add(rect); } }
public void SetState(ChapterState chapterState) { tokenTriggerQueue = chapterState.tokenTriggerQueue; var groups = FindObjectOfType <TileManager>().GetAllTileGroups(); previousGroup = (from tg in groups where tg.GUID == chapterState.previousGroupGUID select tg).First(); }
public List <TileGroup> MakeGroups() { if (Groups == null) { Groups = new List <TileGroup>(); } Groups = TileGroup.GetGroupsFromTiles(GetTileList()); return(Groups); }
public static TileGroup CreateRandomGroup(Chapter c) { TileGroup tg = new TileGroup(c.GUID); tg.startPosition = (-1000f).ToVector3(); tg.isExplored = false; tg.BuildRandomFromChapter(c); return(tg); }
//指定位置が指定領域かチェック(sizeマス分チェック)(true:オープン/false:クローズ) public bool chkOpenSea(Vector2Int Pos, int size, TileGroup type) { bool[,] clist = new bool[size * 2 + 1, size *2 + 1]; //チェック用配列 bool rets = true; for (int i = 0; i < size; i++) { List <Vector2Int> ret = new List <Vector2Int>(); if (i == 0) { ret.Add(Pos); if (tileMap[Pos.x, Pos.y].getGroup() == type) { //自マス+周囲マスを有効にする。 clist[size, size] = true; foreach (var ttl in tileRing(Pos, 1)) { clist[ttl.x - Pos.x + size, ttl.y - Pos.y + size] = true; } } else { clist[size, size] = false; } } else { ret = tileRing(Pos, i); foreach (var tl in ret) { if (clist[tl.x - Pos.x + size, tl.y - Pos.y + size] == true) { if (tileMap[tl.x, tl.y].getGroup() == type) { foreach (var ttl in tileRing(tl, 1)) { clist[ttl.x - Pos.x + size, ttl.y - Pos.y + size] = true; } } else { clist[tl.x - Pos.x + size, tl.y - Pos.y + size] = false; } } } } rets = ret.Any(tl => clist[tl.x - Pos.x + size, tl.y - Pos.y + size] == true); if (!rets) { break; } } return(rets); }
public static bool IsGroup(DrawableTile tile, TileGroup group) { var type = tile?.Tile.Type ?? null; if (getGroup(type) == group) { return(true); } return(false); }
public void ParseTiles(Lisp.Parser parser) { isNew = false; int d = parser.Depth; while (parser.Parse() && parser.Depth >= d) { if (parser.Depth == d && parser.Type != Parser.LispType.START_LIST) { Console.WriteLine("non-cons type in list..."); continue; } if (parser.Depth == d + 1) { if (parser.Type != Parser.LispType.SYMBOL) { throw new Exception("Expected symbol in list element"); } switch (parser.SymbolValue) { case "properties": SkipList(parser); break; case "tilegroup": TileGroup tilegroup = new TileGroup(); tilegroup.Parse(parser); TileGroups.Add(tilegroup); break; case "tile": Tile tile = new Tile(); tile.Parse(parser); while (tile.ID >= Tiles.Count) { Tiles.Add(null); } Tiles[tile.ID] = tile; break; case "tiles": ParseMoreTiles(parser); isNew = true; break; default: throw new Exception("Unexpected listentry: " + parser.SymbolValue); } } } }
public Room(Transform _parent, GameObject _floor, TileGroup _tiles, int _scale, int _id) { parent = _parent; floor = _floor; tiles = _tiles; scale = _scale; id = _id; CalculateCenter(); }
private void FloodFill() { // Use a stack instead of recursion Stack <Tile> stack = new Stack <Tile>(); for (int x = 0; x < Width; x++) { for (int y = 0; y < Height; y++) { Tile t = Tiles[x, y]; //Tile already flood filled, skip if (t.FloodFilled) { continue; } // Land if (t.Collidable) { TileGroup group = new TileGroup(); group.Type = TileGroupType.Land; stack.Push(t); while (stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.Tiles.Count > 0) { Lands.Add(group); } } // Water else { TileGroup group = new TileGroup(); group.Type = TileGroupType.Water; stack.Push(t); while (stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.Tiles.Count > 0) { Waters.Add(group); } } } } }
public static TileNotification TileNotificationForQuotes( ICollection <StockQuote> quotes) { var nameSubgroup = new TileSubgroup(); var upDownSubgroup = new TileSubgroup(); int count = 3; foreach (var quote in quotes) { nameSubgroup.Children.Add(CreateNameTextForQuote(quote)); upDownSubgroup.Children.Add(CreateArrowTextForQuote(quote)); count--; if (count == 0) { break; } } var group = new TileGroup(); group.Children.Add(nameSubgroup); group.Children.Add(upDownSubgroup); var content = new TileContent() { Visual = new TileVisual() { TileMedium = new TileBinding() { Content = new TileBindingContentAdaptive() { Children = { group } } }, TileWide = new TileBinding() { Content = new TileBindingContentAdaptive() { Children = { group } } } } }; var doc = content.GetXml(); return(new TileNotification(doc)); }
private void AddToGroup(SampleItem sample, TileGroup group) { var tile = new TileView() { Text = sample.Name, Image = Properties.Resources.C1_WaterMark, Tag = sample }; tile.Click += (s, e) => _sideBar.SelectSample(sample); group.Tiles.Add(tile); }
private void FloodFill() { Stack <Tile> stack = new Stack <Tile> (); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { Tile t = tiles [x, y]; // If the tile has already been flood filled, skip if (t.isFloodFilled) { continue; } // Land check if (t.isCollidable) { TileGroup group = new TileGroup(); group.type = TileGroupType.Land; stack.Push(t); while (stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.tiles.Count > 0) { lands.Add(group); } } // Water check else { TileGroup group = new TileGroup(); group.type = TileGroupType.Water; stack.Push(t); while (stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.tiles.Count > 0) { waters.Add(group); } } } } }
public void OpenBottom() { var levelEnterPos = levelEnter.transform.position - new Vector3(0, 0.5f, 0); bottomTiles = new TileGroup(GetComponentsInChildren <Tilemap>()); bottomTiles.SetBounds( (int)(levelEnterPos.x - 2), (int)levelEnterPos.y, (int)(levelEnterPos.x + 2), (int)levelEnterPos.y ); bottomTiles.Clear(); }
private List <TileGroup> CreateTileGroups() { var groupList = new List <TileGroup>(); var solidGr = new TileGroup(x => x.TileData.Type == TileType.Solid, "solid"); var liquidGr = new TileGroup(x => x.TileData.Type == TileType.Liquid, "liquid"); groupList.Add(solidGr); groupList.Add(liquidGr); return(groupList); }
protected override void ONCREATE() { list = BUS.getdata(); TileGroup group = new TileGroup(); foreach (var i in list) { //process, convert byte[] from database to Image Image img = Image.FromStream(new MemoryStream(i.images)); img.Tag = i.maphong; //Create tileitem and information TileItem item = new TileItem(); item.ItemSize = TileItemSize.Wide; item.Image = img; item.Text = i.maphong; item.ImageScaleMode = TileItemImageScaleMode.Stretch; imageSlider1.Images.Add(img); item.ItemClick += (o, e) => { int index = group.Items.IndexOf(e.Item); imageSlider1.SetCurrentImageIndex(index); Global.ID = list[index].maphong; }; item.ItemDoubleClick += (o, e) => { this.mainlayout.Controls.Clear(); AddControl<UCRoomSwitch>(mainlayout); radio.SelectedIndex = 1; (new CustomItem.Navigation.TransitionChild(this.mainlayout)).Start(); //this.GoTo<UCRoomSwitch>(); }; imageSlider1.MouseClick += (o, e) => { int index = imageSlider1.GetCurrentImageIndex(); tileControl1.SelectedItem = group.Items[index]; Global.ID = list[index].maphong; }; group.Items.Add(item); } tileControl1.Groups.Add(group); if (group.Items.Count > 0) { tileControl1.SelectedItem = group.Items[0]; Global.ID = list[0].maphong; } }
private TileGroup AddAppGroup(IAppGroup appGroup) { if (!DicTileGroups.ContainsKey(appGroup.Id)) { var tileGroup2 = new TileGroup { Name = appGroup.Name, Tag = appGroup.Id }; tileControl1.Groups.Add(tileGroup2); DicTileGroups.Add(appGroup.Id, tileGroup2); } return DicTileGroups[appGroup.Id]; }
public static ScopeType TileGroupToScopeType (TileGroup group) { switch (group) { case TileGroup.Application: return ScopeType.Applications; case TileGroup.Calendar: return ScopeType.Calendar; case TileGroup.Contact: return ScopeType.Contacts; // This TileGroup exists but does not seem to be used // case TileGroup.Folder: case TileGroup.Documents: return ScopeType.Documents; case TileGroup.Conversations: return ScopeType.Conversations; case TileGroup.Image: return ScopeType.Images; case TileGroup.Audio: return ScopeType.Media; case TileGroup.Video: return ScopeType.Media; case TileGroup.Folder: return ScopeType.Folders; case TileGroup.Website: return ScopeType.Websites; case TileGroup.Feed: return ScopeType.Feeds; case TileGroup.Archive: return ScopeType.Archives; } Console.WriteLine ("Error: Could not find ScopeType for Group: {0}",group); return ScopeType.Nothing; }
public TileRepository(string filename) { isSolid[0] = false; LoadingScreenForm loadingScreen = new LoadingScreenForm(); loadingScreen.setSubject("tileset"); loadingScreen.setMax(100); loadingScreen.Show(); loadingScreen.Refresh(); if (!File.Exists(filename)) throw new ArgumentException("Tile file not found"); String basePath = System.IO.Path.GetDirectoryName(filename); tileset = new TileSet(); tileset.Parse(filename); // append a TileGroup (misc) with all tiles that are not yet in a TileGroup TileGroup miscTiles = new TileGroup(); foreach (Tile tile in tileset.Tiles) { if (tile == null) continue; bool found = false; foreach (TileGroup tileGroup in tileset.TileGroups) { if (tileGroup.Tiles.Contains(tile.ID)) found = true; } if (found) continue; miscTiles.Name = "(misc)"; miscTiles.Tiles.Add(tile.ID); } tileset.TileGroups.Add(miscTiles); loadingScreen.setMax(tileset.Tiles.Count); int progress = 0; foreach (Tile tile in tileset.Tiles) { progress++; if (tile == null) continue; addTile(tile, basePath); loadingScreen.setProgress(progress); } loadingScreen.Close(); }
private void cbTilegroup_SelectedIndexChanged(object sender, EventArgs e) { currentTilegroup = (TileGroup)cbTilegroup.SelectedItem; pbTiles.Invalidate(); }
void LoadMenu() { con.open(); DataTable pram = con.execReturnDataTable("SELECT m.MenuID,t.Content FROM MEN_Menu m left join tblMD_Message t on t.MessageID= m.MenuID WHERE m.IsVisible= 'True' and ParentMenuID='Mnu' and t.Language='VN' order by m.Priority"); tblMenu = con.execReturnDataTable("SELECT m.MenuID,t.Content as Text, LOWER(dbo.fn_RemoveToneMark(t.Content)) as Content, m.ParentMenuID FROM MEN_Menu m left join tblMD_Message t on t.MessageID= m.MenuID WHERE m.IsVisible= 'True' and t.Language='VN'"); con.close(); foreach (DataRow item in pram.Rows) { TileGroup t = new TileGroup { Name = item["MenuID"].ToString(), Text = item["Content"].ToString() }; DataRow[] rows = tblMenu.Select("ParentMenuID = '" + t.Name + "'"); foreach (DataRow i in rows) { TileItem ti = new TileItem { Name = i["MenuID"].ToString(), Text = i["Text"].ToString() }; // ti.ItemClick += ti_ItemClick; t.Items.Add(ti); } lstGroup.Add(t); tileControl1.Groups.Add(t); } }
public TileGroupInfo (TileGroup group, string name, int rows) { Group = group; Name = name; Rows = rows; }
private void Find() { try { XPCollection<TIS.Model.Internal.Document.DocNode> dns = new XPCollection<TIS.Model.Internal.Document.DocNode>(Uow); //TODO : nog in BL ophalen van wortels (door te querien op ParentDocNode == null en op DocTree)! List<TIS.Model.Internal.Document.DocNode> toplvl = new List<TIS.Model.Internal.Document.DocNode>(); foreach (TIS.Model.Internal.Document.DocNode node in dns) { if(node.ParentDocNode == null) toplvl.Add(node); } tileDocument.Groups.Clear(); TileGroup tg = new TileGroup(); //tg.Tag = "0"; tileDocument.Groups.Add(tg); foreach (TIS.Model.Internal.Document.DocNode node in toplvl) { tg.Items.Add(CreateTileItem(node)); } tileControlOverview.Groups.Clear(); tileControlOverview.Groups.Add(new TileGroup()); tileControlOverview.Groups[0].Items.Add(_overviewTileItem); } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
private void OnTileGroupComboBoxEntryActivated(object o, EventArgs args) { if(TileGroupComboBox.Entry.Text == "All") { selectedgroup = null; } else { foreach(TileGroup tilegroup in tileset.TileGroups) { if(tilegroup.Name == TileGroupComboBox.Entry.Text) { selectedgroup = tilegroup; break; } } } FillTileList(); }
private void SelectNode(Model.Internal.Document.DocNode node) { try { _selectedNode = node; if (_selectedNode == null) { Find(); } else { tileDocument.Groups.Clear(); TileGroup newGroup = new TileGroup(); foreach (Model.Internal.Document.DocNode n in node.childDocNode) { newGroup.Items.Add(CreateTileItem(n)); } tileDocument.Groups.Add(newGroup); Refresh_Overview(); } } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
private void Refresh_Overview() { try { Model.Internal.Document.DocNode node = _selectedNode; List<Model.Internal.Document.DocNode> nodes = new List<Model.Internal.Document.DocNode>(); while (node != null) { nodes.Insert(0, node); node = node.ParentDocNode; } // maybe : create top lvl item; TileGroup newGroup = new TileGroup(); newGroup.Items.Add(_overviewTileItem); foreach (Model.Internal.Document.DocNode n in nodes) { newGroup.Items.Add(CreateTileItem(n)); } tileControlOverview.Groups.Clear(); tileControlOverview.Groups.Add(newGroup); } catch (Exception exception1) { Exception innerException = exception1; throw new Exception(MethodBase.GetCurrentMethod().Name, innerException); } }
public void ParseTiles(Lisp.Parser parser) { isNew = false; int d = parser.Depth; while(parser.Parse() && parser.Depth >= d) { if(parser.Depth == d && parser.Type != Parser.LispType.START_LIST) { Console.WriteLine("non-cons type in list..."); continue; } if(parser.Depth == d+1) { if(parser.Type != Parser.LispType.SYMBOL) { throw new Exception("Expected symbol in list element"); } switch(parser.SymbolValue) { case "properties": SkipList(parser); break; case "tilegroup": TileGroup tilegroup = new TileGroup(); tilegroup.Parse(parser); TileGroups.Add(tilegroup); break; case "tile": Tile tile = new Tile(); tile.Parse(parser); while(tile.ID >= Tiles.Count) Tiles.Add(null); Tiles[tile.ID] = tile; break; case "tiles": ParseMoreTiles(parser); isNew = true; break; default: throw new Exception("Unexpected listentry: " + parser.SymbolValue); } } } }
override protected void CreateChildren() { base.CreateChildren(); TitleLabel titleLabel = new TitleLabel { StyleName = "title", HorizontalCenter = 0, Top = 20 }; AddChild(titleLabel); new TextRotator { Delay = 5, // 5 seconds delay Lines = new[] { "Cursor Demo", "Created with eDriven.Gui", //"Author: Danko Kozar", "Cursor packages are loaded dynamically", "You can set the priority to each cursor operation" }, Callback = delegate(string line) { titleLabel.Text = line; } } .Start(); var buttonStyles = new Hashtable { {"cursor", "pointer"} }; #region VBox var vbox = new VGroup { HorizontalCenter = 0, VerticalCenter = 0, Gap = 10 }; AddChild(vbox); #endregion vbox.AddChild(new Label { Text = "Load cursor package:" }); #region HBox var hbox = new HGroup(); /*hbox.Click += delegate(Event e) { var me = (MouseEvent)e; if (me.Target is Button) AudioPlayerMapper.GetDefault().PlaySound("button_click"); };*/ vbox.AddChild(hbox); #endregion #region Cursor package 1 var btnCursor1 = new Button { Text = "Load cursor package 1", Icon = (Texture)Resources.Load("Icons/drive_disk"), FocusEnabled = false, SkinClass = typeof(ImageButtonSkin), Styles = buttonStyles, MinWidth = 200, MinHeight = 120, ToggleMode = true, Selected = true }; hbox.AddChild(btnCursor1); #endregion #region Cursor package 2 var btnCursor2 = new Button { Text = "Load cursor package 2", Icon = (Texture)Resources.Load("Icons/drive_disk"), FocusEnabled = false, SkinClass = typeof(ImageButtonSkin), Styles = buttonStyles, MinWidth = 200, MinHeight = 120, ToggleMode = true, Selected = false }; hbox.AddChild(btnCursor2); // button 1 press btnCursor1.Click += delegate { if (_selectedButton != 0) AudioPlayerMapper.GetDefault().PlaySound("button_click"); _selectedButton = 0; DeferManager.Instance.Defer(delegate { btnCursor1.Selected = _selectedButton == 0; btnCursor2.Selected = _selectedButton == 1; CursorManager.Instance.LoadPackage("Cursors/antialiased-classic/package"); }, 1); }; // button 2 press btnCursor2.Click += delegate { if (_selectedButton != 1) AudioPlayerMapper.GetDefault().PlaySound("button_click"); _selectedButton = 1; DeferManager.Instance.Defer(delegate { btnCursor1.Selected = _selectedButton == 0; btnCursor2.Selected = _selectedButton == 1; CursorManager.Instance.LoadPackage("Cursors/blueglass-vista/package"); }, 1); }; #endregion #region Spacer vbox.AddChild(new Spacer {Height = 30}); #endregion vbox.AddChild(new Label { Text = "Hover cursor over buttons:" }); TileGroup tileGroup = new TileGroup { PercentWidth = 100, RequestedRowCount = 2 }; vbox.AddChild(tileGroup); #region Crosshair var btnCrosshair = new Button { Text = "Crosshair", Icon = (Texture)Resources.Load("Icons/star"), SkinClass = typeof(ImageButtonSkin), FocusEnabled = false, Styles = new Hashtable { { "cursor", "crosshair" } }, MinWidth = 200, MinHeight = 120 }; tileGroup.AddChild(btnCrosshair); #endregion #region Move var btnMove = new Button { Text = "Move", Icon = (Texture)Resources.Load("Icons/star"), SkinClass = typeof(ImageButtonSkin), FocusEnabled = false, Styles = new Hashtable { { "cursor", "move" } }, MinWidth = 200, MinHeight = 120 }; tileGroup.AddChild(btnMove); #endregion #region Help var btnHelp = new Button { Text = "Help", Icon = (Texture)Resources.Load("Icons/star"), SkinClass = typeof(ImageButtonSkin), FocusEnabled = false, Styles = new Hashtable { { "cursor", "help" } }, MinWidth = 200, MinHeight = 120 }; tileGroup.AddChild(btnHelp); #endregion #region E-Resize var btnEResize = new Button { Text = "E-Resize", Icon = (Texture)Resources.Load("Icons/star"), SkinClass = typeof(ImageButtonSkin), FocusEnabled = false, Styles = new Hashtable { { "cursor", "e-resize" } }, MinWidth = 200, MinHeight = 120 }; tileGroup.AddChild(btnEResize); #endregion #region Spacer vbox.AddChild(new Spacer { Height = 30 }); #endregion vbox.AddChild(new Label { Text = "Click the button for a high-priority cursor:" }); #region Cursor progress var btnProgress = new Button { Text = "Show progress cursor (5 sec)", Icon = (Texture)Resources.Load("Icons/star"), SkinClass = typeof(ImageButtonSkin), FocusEnabled = false, Styles = buttonStyles, MinWidth = 200, MinHeight = 120, PercentWidth = 100 }; btnProgress.Press += new eDriven.Core.Events.EventHandler(delegate { int id = CursorManager.Instance.SetCursor("wait", 1); var t = new Timer(5, 1); t.Complete += delegate { t.Dispose(); CursorManager.Instance.RemoveCursor(id); }; t.Start(); }); vbox.AddChild(btnProgress); #endregion }
private void FloodFill(Tile tile, ref TileGroup tiles, ref Stack<Tile> stack) { // Validate if (tile == null) return; if (tile.FloodFilled) return; if (tiles.Type == TileGroupType.Land && !tile.Collidable) return; if (tiles.Type == TileGroupType.Water && tile.Collidable) return; // Add to TileGroup tiles.Tiles.Add (tile); tile.FloodFilled = true; // floodfill into neighbors Tile t = GetTop (tile); if (t != null && !t.FloodFilled && tile.Collidable == t.Collidable) stack.Push (t); t = GetBottom (tile); if (t != null && !t.FloodFilled && tile.Collidable == t.Collidable) stack.Push (t); t = GetLeft (tile); if (t != null && !t.FloodFilled && tile.Collidable == t.Collidable) stack.Push (t); t = GetRight (tile); if (t != null && !t.FloodFilled && tile.Collidable == t.Collidable) stack.Push (t); }
public TileGroupMatchResults(TileGroup group, float patternMatch, float colourMatch) { this.group = group; this.patternMatch = patternMatch; this.colourMatch = colourMatch; }
private bool GroupInScope (TileGroup group) { ScopeType scopetype = Utils.TileGroupToScopeType (group); return (scope & scopetype) == scopetype; }
void LoadMenu() { tblMenu = UIMessage.DBEngine.execReturnDataTable("sp_Menu_Load", "@LanguageID", UIMessage.languageID, CommonConst.A_LoginID, UIMessage.userID); foreach (DataRow item in tblMenu.Select("ParentMenuID = 'Mnu'")) { TileGroup t = new TileGroup { Name = item["MenuID"].ToString(), Text = item["Name"].ToString() }; DataRow[] rows = tblMenu.Select("ParentMenuID = '" + t.Name + "'"); foreach (DataRow i in rows) { if (i["ClassName"] == DBNull.Value || i["ClassName"].ToString().Equals("OK")) continue; TileItem ti = new TileItem { Name = i["MenuID"].ToString(), Text = i["Name"].ToString() }; ti.Tag = i; ti.ItemClick += ti_ItemClick; t.Items.Add(ti); } lstGroup.Add(t); tileControl1.Groups.Add(t); } }
public BoardTile[] GetPropertiesInGroup(TileGroup grp){ // create a property list List<BoardTile> properties = new List<BoardTile>(); // iterate over our properties, and find all that match the criteria for(int i=0;i<ownedProperties.Count;i++){ if(ownedProperties[i].tileGroup == grp){ properties.Add(ownedProperties[i]); } } return properties.ToArray(); }
void RefreshMenu(DataRow[] rows) { tileControl1.Groups.Clear(); TileGroup g = new TileGroup(); if (rows != null && rows.Count()!=0) { tileControl1.Groups.Add(g); foreach (DataRow i in rows) { TileItem ti = new TileItem { Name = i["MenuID"].ToString(), Text = i["Name"].ToString() }; ti.ItemClick += ti_ItemClick; ti.Tag = i; g.Items.Add(ti); } tileControl1.SelectedItem = g.Items[0]; g.Items[0].AppearanceItem.Selected.BackColor = Color.Red; g.Items[0].AppearanceItem.Selected.BackColor2 = Color.Orange; g.Items[0].AppearanceItem.Selected.BorderColor = Color.White; } }
void BuildTileGroup(Tile tile, TileGroup tileGroup) { if (tile.TileGroup != null) { return; } else { tileGroup.AddTile(tile); List<Tile> adjacentTilesList = tileGridManager.GetAdjacentTiles(tile); foreach (Tile adjacentTile in adjacentTilesList) { if (adjacentTile.Color == tile.Color) { BuildTileGroup(adjacentTile, tileGroup); } } } }
private static void AddSimilarTileToGroup(Tile tile, TileGroup group, int key) { // Check if key already exists bool hasKey = group.ContainsKey(key); while (hasKey == true) { int otherTileIndex = group[key]; //Tile otherTile = allSubImageTiles[otherTileIndex]; Tile otherTile = allSubImageTiles.ElementAt(otherTileIndex); Tuple<float, float> results = otherTile.GetMatches(tile); float patternMatch = results.Item1; float colourMatch = results.Item2; bool areIdentical = Tile.IdenticalTo(patternMatch, colourMatch); if (areIdentical == true) { Duplicates++; return; } key++; hasKey = group.ContainsKey(key); } int tileIndex = tile.Index; group.AddSimilar(key, tileIndex); }
private void FloodFill() { // Use a stack instead of recursion Stack<Tile> stack = new Stack<Tile>(); for (int x = 0; x < Width; x++) { for (int y = 0; y < Height; y++) { Tile t = Tiles[x,y]; //Tile already flood filled, skip if (t.FloodFilled) continue; // Land if (t.Collidable) { TileGroup group = new TileGroup(); group.Type = TileGroupType.Land; stack.Push(t); while(stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.Tiles.Count > 0) Lands.Add (group); } // Water else { TileGroup group = new TileGroup(); group.Type = TileGroupType.Water; stack.Push(t); while(stack.Count > 0) { FloodFill(stack.Pop(), ref group, ref stack); } if (group.Tiles.Count > 0) Waters.Add (group); } } } }