Esempio n. 1
0
        private void HandleMouseInput()
        {
            OnMouseMove();

            if (Input.GetMouseButtonDown(0))
            {
                OnMouseDown();
            }
            else if (Input.GetMouseButton(0) && currentTool == Tool.BRUSH && selectedObject == null)
            {
                shouldGenerateMesh = true;
                //get the mouse position in world coordinates
                Vector2 tilePosition = map.WorldToTilePosition(cam.ScreenToWorldPoint(Input.mousePosition));

                //check if we are on the same tile as last time
                if (lastCoordinate == new Vector2((int)tilePosition.x, (int)tilePosition.y))
                {
                    return;
                }

                //give the current tile a new value
                moves.Push(map.GetAllTiles());
                Paint(tilePosition, lastBrushValue);
            }
            else if (Input.GetMouseButtonUp(0))
            {
                OnMouseUp();
            }
        }