public void Play(TileAnimationHukidashi.Type type)
 {
     this.hukidashi.spriteName = "fuki_" + (int)(type + 1);
     this.hukidashi.MakePixelPerfect();
     this.BreakNum.text = string.Empty;
     this.Show(type);
 }
 private void Show(TileAnimationHukidashi.Type type)
 {
     this.TwPos.ResetToBeginning();
     this.TwAlpha.ResetToBeginning();
     if (type == TileAnimationHukidashi.Type.TankerLost)
     {
         this.TwPos.from = this.TankerLostPos;
     }
     else
     {
         this.TwPos.from = this.DamagePos;
     }
     this.TwPos.PlayForward();
     this.TwAlpha.PlayForward();
 }