private void EatGhost(Ghost ghost) { ghost.SetEaten(_ghostEatenPoints); _ghostEatenPause = 60; _tick.PushEvent(60); IncreaseScore(_ghostEatenPoints switch { PointsMultiplier.Pts200 => 200, PointsMultiplier.Pts400 => 400, PointsMultiplier.Pts800 => 800, PointsMultiplier.Pts1600 => 1600, _ => 0 }