void FixedUpdate() { if (orbitedObjects != null) { for (int i = 0; i < orbitedObjects.Length; i++) { if (orbitedObjects[i] != null) { if (pathPercents[i] >= 1.0f) { pathPercents[i] = 0; } ThunderTween.PutOnPath(orbitedObjects[i].transform, circlePath.ToArray(), pathPercents[i]); orbitedObjects[i].transform.transform.LookAt(ThunderTween.PointOnPath(circlePath.ToArray(), pathPercents[i] + 0.05f)); pathPercents[i] += 0.0005f; } } } }