public static Byte[] GetnerateThumnail(int width, int height, ThumbnailGenMode mode, Byte[] oriImgByte) { byte[] result = null; using (var stream = new MemoryStream(oriImgByte)) { var oriImg = Image.FromStream(stream); var waterMarkedImg = getnerateThumnail(width, height, mode, oriImg); using (MemoryStream ms = new MemoryStream()) { waterMarkedImg.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); result = ms.ToArray(); } } return(result); }
private static Image getnerateThumnail(int width, int height, ThumbnailGenMode mode, System.Drawing.Image originalImage) { int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case ThumbnailGenMode.HW: //指定高宽缩放(可能变形) break; case ThumbnailGenMode.W: //指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case ThumbnailGenMode.H: //指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case ThumbnailGenMode.Cut: //指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; case ThumbnailGenMode.Auto: //自动调整 // 根据源图及欲生成的缩略图尺寸,计算缩略图的实际尺寸及其在"画布"上的位置 if (toheight * originalImage.Width > towidth * originalImage.Height) { toheight = originalImage.Height * width / originalImage.Width; y = (height - toheight) / 2; } else { towidth = originalImage.Width * height / originalImage.Height; x = (width - towidth) / 2; } break; case ThumbnailGenMode.Exiu: // 宽高都小于原图 if (width <= originalImage.Width && height <= originalImage.Height || width > originalImage.Width && height > originalImage.Height) { // 以缩放比最小的为准 if ((double)width / (double)originalImage.Width < (double)height / (double)originalImage.Height) { toheight = originalImage.Height * width / originalImage.Width; } else { towidth = originalImage.Width * height / originalImage.Height; } } // 宽度较小原图的 if (width <= originalImage.Width && height > originalImage.Height) { towidth = originalImage.Width * height / originalImage.Height; } // 高度较小的 if (width > originalImage.Width && height <= originalImage.Height) { toheight = originalImage.Height * width / originalImage.Width; } break; default: break; } Image bitmap = null; if (mode == ThumbnailGenMode.Auto) { bitmap = new System.Drawing.Bitmap(width, height); } else { bitmap = new System.Drawing.Bitmap(towidth, toheight); } //新建一个画板 using (var g = System.Drawing.Graphics.FromImage(bitmap)) { //设置高质量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //设置高质量,低速度呈现平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空画布并以透明背景色填充 g.Clear(System.Drawing.Color.Transparent); if (mode == ThumbnailGenMode.Auto) { // 指定高质量的双三次插值法。执行预筛选以确保高质量的收缩。此模式可产生质量最高的转换图像。 g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(originalImage, new Rectangle(x, y, towidth, toheight), new Rectangle(0, 0, ow, oh), GraphicsUnit.Pixel); } else { //在指定位置并且按指定大小绘制原图片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel); } } return(bitmap); }
/// <summary> /// 生成缩略图 /// </summary> /// <param name="originalImagePath">源图路径(物理路径)</param> /// <param name="thumbnailPath">缩略图路径(物理路径)</param> /// <param name="width">缩略图宽度</param> /// <param name="height">缩略图高度</param> /// <param name="mode">生成缩略图的方式</param> public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, ThumbnailGenMode mode) { using (var originalImage = System.Drawing.Image.FromFile(originalImagePath)) { using (var bitmap = getnerateThumnail(width, height, mode, originalImage)) { //以jpg格式保存缩略图 bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); } } }