public void AddLightToCurrentPosition() { ThreeDCell cell = new ThreeDCell (); cell.xCoordinate = Mathf.RoundToInt( fourDPlayerPosition.x ); cell.yCoordinate = Mathf.RoundToInt(fourDPlayerPosition.y); cell.zCoordinate = Mathf.RoundToInt( fourDPlayerPosition.z ); cell.content = "pointLight"; world [Mathf.RoundToInt(fourDPlayerPosition.x), Mathf.RoundToInt(fourDPlayerPosition.y), Mathf.RoundToInt(fourDPlayerPosition.z), Mathf.RoundToInt(fourDPlayerPosition.w)] = cell; }
public void AddPalmTreeToCurrentPosition() { ThreeDCell cell = new ThreeDCell (); cell.xCoordinate = Mathf.RoundToInt( fourDPlayerPosition.x ); cell.yCoordinate = Mathf.RoundToInt(fourDPlayerPosition.y); cell.zCoordinate = Mathf.RoundToInt( fourDPlayerPosition.z ); cell.content = "ground_palmtree"; world [Mathf.RoundToInt(fourDPlayerPosition.x), Mathf.RoundToInt(fourDPlayerPosition.y), Mathf.RoundToInt(fourDPlayerPosition.z), Mathf.RoundToInt(fourDPlayerPosition.w)] = cell; }
public void AddHalfCubeToCurrentPosition(string color) { ThreeDCell cell = new ThreeDCell (); cell.xCoordinate = Mathf.RoundToInt( fourDPlayerPosition.x ); cell.yCoordinate = Mathf.RoundToInt(fourDPlayerPosition.y); cell.zCoordinate = Mathf.RoundToInt( fourDPlayerPosition.z ); cell.content = "half"+color+"Cube"; world [Mathf.RoundToInt(fourDPlayerPosition.x), Mathf.RoundToInt(fourDPlayerPosition.y), Mathf.RoundToInt(fourDPlayerPosition.z), Mathf.RoundToInt(fourDPlayerPosition.w)] = cell; }