Esempio n. 1
0
        private void sliderOuterDiskRadius_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            if (TheMainWindow == null)
            {
                return;
            }

            Config.OuterRadius = sliderOuterDiskRadius.Value;

            labelOuterDiskRadiusValue.Content = Config.OuterRadius.ToString("0");

            TheMainWindow.OuterDisk.Width  = 2 * Config.OuterRadius;
            TheMainWindow.OuterDisk.Height = 2 * Config.OuterRadius;

            TheMainWindow.ResizeWindow();
        }
Esempio n. 2
0
        private void sliderInnerDiskRadius_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            // This is VERY NECESSARY because apparently this method CAN and WILL get called before
            // the value of TheMainWindow is assigned in the constructor.
            // Even if we do the obvious and only call InitializeComponent() and everything else after
            // it has been assigned. Spooky.
            if (TheMainWindow == null)
            {
                return;
            }

            Config.InnerRadius = sliderInnerDiskRadius.Value;

            labelInnerDiskRadiusValue.Content = Config.InnerRadius.ToString("0");

            TheMainWindow.InnerDisk.Width  = 2 * Config.InnerRadius;
            TheMainWindow.InnerDisk.Height = 2 * Config.InnerRadius;

            // TODO: Fix resizing the window being jittery if the window dimensions actually end up changing.
            TheMainWindow.ResizeWindow();
        }