public static bool Equals(TextureBundle a, TextureBundle b) { return(TextureSet.Equals(a.albedo, b.albedo) && TextureSet.Equals(a.normals, b.normals) && //TextureSet.Equals(a.roughness, b.roughness) && //TextureSet.Equals(a.ao, b.ao) && //TextureSet.Equals(a.height, b.height) && TextureSet.Equals(a.rho, b.rho)); }