/// <summary> /// Creates texture model from specified texture path. /// </summary> /// <param name="texturePath">The texture path.</param> /// <returns></returns> public static TextureModel Create(string texturePath) { return(TextureModelRepository != null? TextureModelRepository.Create(texturePath) : new TextureModel(texturePath)); }
/// <summary> /// Creates texture model from specified stream. /// </summary> /// <param name="stream">The stream.</param> /// <returns></returns> public static TextureModel Create(Stream stream) { return(TextureModelRepository != null? TextureModelRepository.Create(stream) : new TextureModel(stream)); }