public static TextureMapChange read(BinaryReader binaryReader) { TextureMapChange newObj = new TextureMapChange(); newObj.part_index = binaryReader.ReadByte(); newObj.old_tex_id = Util.readDataIDOfKnownType(0x5000000, binaryReader); newObj.new_tex_id = Util.readDataIDOfKnownType(0x5000000, binaryReader); return(newObj); }
public static ObjDesc read(BinaryReader binaryReader) { ObjDesc newObj = new ObjDesc(); binaryReader.ReadByte(); // Unk, should always be == 17 byte numPalettes = binaryReader.ReadByte(); byte numTMCs = binaryReader.ReadByte(); byte numAPCs = binaryReader.ReadByte(); if (numPalettes > 0) { newObj.paletteID = Util.readDataIDOfKnownType(0x4000000, binaryReader); for (int i = 0; i < numPalettes; ++i) { newObj.subpalettes.Add(Subpalette.read(binaryReader)); } } if (numTMCs > 0) { for (int i = 0; i < numTMCs; ++i) { newObj.tmChanges.Add(TextureMapChange.read(binaryReader)); } } if (numAPCs > 0) { for (int i = 0; i < numAPCs; ++i) { newObj.apChanges.Add(AnimPartChange.read(binaryReader)); } } Util.readToAlign(binaryReader); return(newObj); }