Esempio n. 1
0
        public void Extract(TextureImportParam param)
        {
            if (Textures.Values.Contains(param))
            {
                return;
            }

            UnityPath targetPath = default;

            if (!string.IsNullOrEmpty(param.Uri) && !param.ExtractConverted)
            {
                targetPath = m_textureDirectory.Child(param.GltfFileName);
            }
            else
            {
                switch (param.TextureType)
                {
                case TextureImportTypes.StandardMap:
                {
                    // write converted texture
                    var subAsset = m_subAssets.FirstOrDefault(x => x.name == param.ConvertedName);
                    targetPath = m_textureDirectory.Child(param.ConvertedFileName);
                    File.WriteAllBytes(targetPath.FullPath, subAsset.EncodeToPNG().ToArray());
                    targetPath.ImportAsset();
                    break;
                }

                default:
                {
                    // write original bytes
                    targetPath = m_textureDirectory.Child(param.GltfFileName);
                    File.WriteAllBytes(targetPath.FullPath, param.Index0().Result.ToArray());
                    targetPath.ImportAsset();
                    break;
                }
                }
            }

            Textures.Add(targetPath, param);
        }
Esempio n. 2
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 public bool TryGetExternal(TextureImportParam param, bool used, out Texture2D external)
 {
     if (param.Index0 != null && ExternalMap != null)
     {
         var cacheName = param.ConvertedName;
         if (param.TextureType == TextureImportTypes.NormalMap)
         {
             cacheName = param.GltfName;
             if (m_textureCache.TryGetValue(cacheName, out TextureLoadInfo normalInfo))
             {
                 external = normalInfo.Texture;
                 return(true);
             }
         }
         if (ExternalMap.TryGetValue(cacheName, out external))
         {
             m_textureCache.Add(cacheName, new TextureLoadInfo(external, used, true));
             return(true);
         }
     }
     external = default;
     return(false);
 }
Esempio n. 3
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        public static void Configure(TextureImportParam textureInfo, IDictionary <string, Texture2D> ExternalMap)
        {
            switch (textureInfo.TextureType)
            {
            case TextureImportTypes.NormalMap:
            {
                if (ExternalMap.TryGetValue(textureInfo.GltfName, out Texture2D external))
                {
                    ConfigureSize(external);
                    ConfigureNormalMap(external);
                }
            }
            break;

            case TextureImportTypes.StandardMap:
            {
                if (ExternalMap.TryGetValue(textureInfo.ConvertedName, out Texture2D external))
                {
                    ConfigureSize(external);
                    ConfigureLinear(external);
                }
            }
            break;

            case TextureImportTypes.sRGB:
            {
                if (ExternalMap.TryGetValue(textureInfo.GltfName, out Texture2D external))
                {
                    ConfigureSize(external);
                }
            }
            break;

            default:
                throw new NotImplementedException();
            }
        }
Esempio n. 4
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        /// <summary>
        /// VRM-1 の thumbnail テクスチャー。gltf.textures ではなく gltf.images の参照であることに注意(sampler等の設定が無い)
        ///
        /// MToonとは無関係だがとりあえずここに
        /// </summary>
        /// <param name="parser"></param>
        /// <param name="vrm"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public static bool TryGetMetaThumbnailTextureImportParam(GltfParser parser, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm, out TextureImportParam value)
        {
            if (!vrm.Meta.ThumbnailImage.HasValue)
            {
                value = default;
                return(false);
            }

            // thumbnail
            var imageIndex = vrm.Meta.ThumbnailImage.Value;
            var gltfImage  = parser.GLTF.images[imageIndex];
            var name       = new TextureImportName(TextureImportTypes.sRGB, gltfImage.name, gltfImage.GetExt(), "");

            GetTextureBytesAsync getBytesAsync = () =>
            {
                var bytes = parser.GLTF.GetImageBytes(parser.Storage, imageIndex);
                return(Task.FromResult(GltfTextureImporter.ToArray(bytes)));
            };

            value = new TextureImportParam(name, Vector2.zero, Vector2.one, default, TextureImportTypes.sRGB, default, default,
Esempio n. 5
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        /// <summary>
        /// VRM-1 の thumbnail テクスチャー。gltf.textures ではなく gltf.images の参照であることに注意(sampler等の設定が無い)
        /// </summary>
        public static bool TryGetMetaThumbnailTextureImportParam(GltfParser parser, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm, out (SubAssetKey, TextureImportParam) value)
        {
            if (vrm?.Meta?.ThumbnailImage == null)
            {
                value = default;
                return(false);
            }

            var imageIndex = vrm.Meta.ThumbnailImage.Value;
            var gltfImage  = parser.GLTF.images[imageIndex];
            var name       = TextureImportName.GetUnityObjectName(TextureImportTypes.sRGB, gltfImage.name, gltfImage.uri);

            GetTextureBytesAsync getThumbnailImageBytesAsync = () =>
            {
                var bytes = parser.GLTF.GetImageBytes(parser.Storage, imageIndex);
                return(Task.FromResult(GltfTextureImporter.ToArray(bytes)));
            };
            var param = new TextureImportParam(name, gltfImage.GetExt(), gltfImage.uri, Vector2.zero, Vector2.one, default, TextureImportTypes.sRGB, default, default,
Esempio n. 6
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 private static bool TryGetNormalTexture(GltfParser parser, glTFMaterial src, out (SubAssetKey, TextureImportParam) pair)
 {
     try
     {
         pair = GltfPBRMaterial.NormalTexture(parser, src);
         return(true);
     }
     catch (NullReferenceException)
     {
         pair = default;
         return(false);
     }
     catch (ArgumentOutOfRangeException)
     {
         pair = default;
         return(false);
     }
 }
Esempio n. 7
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 private static bool TryGetLinearTexture(GltfParser parser, Vrm10TextureInfo info, out (SubAssetKey, TextureImportParam) pair)
 {
     try
     {
         var(offset, scale) = GetTextureOffsetAndScale(info);
         pair = GltfTextureImporter.CreateLinear(parser, info.index, offset, scale);
         return(true);
     }
     catch (NullReferenceException)
     {
         pair = default;
         return(false);
     }
     catch (ArgumentOutOfRangeException)
     {
         pair = default;
         return(false);
     }
 }
Esempio n. 8
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 private static bool TryGetUvAnimationMaskTexture(GltfParser parser, VRMC_materials_mtoon mToon, out (SubAssetKey, TextureImportParam) pair)
 {
     return(TryGetLinearTexture(parser, new Vrm10TextureInfo(mToon.UvAnimationMaskTexture), out pair));
 }
Esempio n. 9
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 private static bool TryGetOutlineWidthMultiplyTexture(GltfParser parser, VRMC_materials_mtoon mToon, out (SubAssetKey, TextureImportParam) pair)
 {
     return(TryGetLinearTexture(parser, new Vrm10TextureInfo(mToon.OutlineWidthMultiplyTexture), out pair));
 }
Esempio n. 10
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 private static bool TryGetRimMultiplyTexture(GltfParser parser, VRMC_materials_mtoon mToon, out (SubAssetKey, TextureImportParam) pair)
 {
     return(TryGetSRGBTexture(parser, new Vrm10TextureInfo(mToon.RimMultiplyTexture), out pair));
 }
Esempio n. 11
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 private static bool TryGetMatcapTexture(GltfParser parser, VRMC_materials_mtoon mToon, out (SubAssetKey, TextureImportParam) pair)
 {
     return(TryGetSRGBTexture(parser, new Vrm10TextureInfo(mToon.ShadingShiftTexture), out pair));
 }