Esempio n. 1
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 public TextBox(string textboxTextureId, string initialText, MouseHandler onClick = null,
                TextboxHandler outOfFocus = null, TextboxHandler updateKey = null, int charLimit = 26) : base(
         textboxTextureId, initialText, onClick)
 {
     Value           = initialText;
     this.charLimit  = charLimit;
     this.outOfFocus = outOfFocus;
     this.updateKey  = updateKey;
 }
Esempio n. 2
0
    void Start()
    {
        pickupDisplay        = GameObject.Find("LoosePacketDisplay").GetComponent <Text>();
        timerDisplay         = FindObjectOfType <Timer>();
        healthBar            = FindObjectOfType <HealthBar>();
        frenzyBar            = FindObjectOfType <FrenzyBar>();
        bossHealthBar        = FindObjectOfType <BossHealthBar>();
        hackCooldownIcon     = GameObject.Find("HackCooldown").GetComponent <CooldownIcon>();
        teleportCooldownIcon = GameObject.Find("TeleportCooldown").GetComponent <CooldownIcon>();
        textboxHandler       = FindObjectOfType <TextboxHandler>();
        timer = 0.0f;

        bossHealthBar.gameObject.SetActive(false);
    }