void Start() { if (Stage4_Controller.sceneIndex > SceneManager.GetActiveScene().buildIndex) { player.transform.position = regen_pos.position; } else { player.transform.position = start_pos.position; } Stage4_Controller.sceneIndex = SceneManager.GetActiveScene().buildIndex; ti.Import(sceneNo); //Save_Script.Save_Now_Point(); if (!Stage4_Controller.q [0]) { ti.Talk(); } else if (Stage4_Controller.q [0]) { Destroy(GameObject.FindWithTag("NPC")); } if (Stage4_Controller.q [10]) { Light.SetActive(false); } if (Stage4_Controller.q [17]) { portal2.SetActive(true); } }
void Awake() { // googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_5"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; transparent_walls = GetComponent <BoxCollider2D> (); // msc = GameObject.Find ("Mirror_Socket").GetComponent<Mirror_Socket_Controller> (); // o_l = GameObject.Find ("Mirror_Socket").GetComponent<Outline> (); // o_l.used_or_not_for_retry = true; for (int i = 0; i < 1; i++) { o_l [i].used_or_not_for_retry = false; } player.transform.position = start_pos.position; sceneNo = 16; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(15); }
void Start() { ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(35); controller = GameObject.Find("Stage3_5_GameController").GetComponent <Stage3_5_GameController>(); like = true; }
void Start() { ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(31); //Stage3 Save point 1// if (!Stage3_Controller.q [0]) { Save_Script.Save_Now_Point(); } //Stage3 Save point 1// if (GetComponent <Load_data> ()._where_are_you_from == 16) { //Debug.Log ("from 16"); player.transform.position = regen_pos.position; } else { player.transform.position = start_pos.position; } if (Stage3_Controller.q[2]) { bag.GetComponent <BoxCollider2D>().enabled = true; } }
void Awake() { // googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_6"); player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; mbr = player.GetComponent <Moving_by_RLbuttons> (); //stone = GameObject.FindWithTag ("HandMirror"); // o_l = stone.GetComponent<Outline> (); i_c = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); //o_l = GameObject.Find ("Mirror_Socket").GetComponent<Outline> (); //o_l.used_or_not_for_retry = false; player.transform.position = start_pos.position; sceneNo = 17; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(16); }
void Start() { if (GetComponent <Load_data>()._where_are_you_from == 36) { player.transform.position = start_pos.position; } ti.Import(57); Physics2D.IgnoreCollision(starDoll.GetComponent <BoxCollider2D>(), trashHeap.GetComponent <PolygonCollider2D>()); Physics2D.IgnoreCollision(starDoll.GetComponent <BoxCollider2D>(), player.GetComponent <BoxCollider2D>()); if (!Stage5_Controller.q[37]) { trashHeap.layer = 2; starDoll.GetComponent <DragRigidBody2D>().enabled = false; } if (Stage5_Controller.q[38]) { starDoll.SetActive(false); trashHeap.layer = 2; } umbrella.SetActive(false); if (!Stage5_Controller.q[39]) { rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>().RainIntensity = 0f; } }
void Start() { _ivon_textbox = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetComponent <Image>(); _ivon_text = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetChild(0).GetComponent <Text>(); _ivon_textbox.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 180f, 0)); _ivon_text.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); Ivon.SetActive(false); if (GetComponent <Load_data>()._where_are_you_from == 36) { player.transform.position = start_pos.position; } ti.Import(56); if (!Stage5_Controller.q[39]) { rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>().RainIntensity = 0f; } if (Stage5_Controller.q[43]) { babyDog.SetActive(true); Save_Script.Save_Now_Point(); } else { babyDog.SetActive(false); } if (!Stage5_Controller.q[45]) { umbrella.SetActive(false); hardbox.SetActive(false); } }
void Start() { active = true; leftSound = GetComponent <AudioSource> (); GameObject.FindWithTag("Player").transform.position = startPos.transform.position; Item_Canvas = GameObject.Find("Item_Canvas"); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(37); //ti.Import (15); //GameObject _park = GameObject.FindWithTag("Controller").transform.GetChild (1).gameObject; // stop bgm //_park.SetActive(false); if (GameObject.Find("quest12_likelist(Clone)") != null) { Destroy(GameObject.Find("quest12_likelist(Clone)")); } GameObject.FindWithTag("Player").transform.localScale = new Vector3(0.6f, 0.6f, 1f); if (!Stage3_Controller.q[20]) { Save_Script.Save_Now_Point(); earphone_message = Instantiate(earphone_message, Vector3.zero, Quaternion.identity) as GameObject; earphone_message.transform.SetParent(Item_Canvas.transform, false); } Debug.Log(name + "buildIndex is " + SceneManager.GetActiveScene().buildIndex + "sceneIndex is " + Stage3_Controller.sceneIndex); if (Stage3_Controller.sceneIndex >= SceneManager.GetActiveScene().buildIndex) { lookingforIvon = true; } Stage3_Controller.sceneIndex = SceneManager.GetActiveScene().buildIndex; Debug.Log(name + "buildIndex is " + SceneManager.GetActiveScene().buildIndex + "sceneIndex is " + Stage3_Controller.sceneIndex); }
void Awake() { ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(500); }
void Awake() { player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(21); }
void Start() { aa.Import(33); if (Stage3_Controller.q [8]) { portalto3_4.GetComponent <BoxCollider2D>().enabled = true; } }
void Start() { player = GameObject.Find("Player"); Ivon = GameObject.Find("Ivon"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); rainIntensity = rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>(); _ivon_textbox = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetComponent <Image>(); _ivon_text = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetChild(0).GetComponent <Text>(); player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); //sparkle.transform.position = GameObject.FindWithTag("Item_Canvas").transform.GetChild(1).GetChild(0).position; ti.Import(64); //ti.Talk(); if (!Stage6_Controller.q[10]) { Save_Script.Save_Now_Point(); ti.Talk(); } else if (Stage6_Controller.q[10] && !Stage6_Controller.q[11]) { rainIntensity.RainIntensity = 0f; Ivon.SetActive(false); ti.Talk(10); // 응? } else if (Stage6_Controller.q[16] && !Stage6_Controller.q[17]) { rainIntensity.RainIntensity = 0f; Ivon.SetActive(false); ti.Talk(29); } else if (Stage6_Controller.q[21] && !Stage6_Controller.q[22]) { ti.Talk(39); } else if (Stage6_Controller.q[28] && !Stage6_Controller.q[29]) { _ivon_textbox.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); _ivon_text.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); // 도대체 왜 돌려지지... ti.Talk(48); // 코코야 왜 짖닝 portal6_5.enabled = false; ic._interaction_object[2] = "NPC"; // player.GetComponent<Outline>().used_or_not_for_retry = false; } else if (Stage6_Controller.q[49] && !Stage6_Controller.q[50]) { portal6_5.enabled = false; ic._interaction_object[2] = "NPC"; Ivon.GetComponent <Outline>().used_or_not_for_retry = false; ti.Talk(71); // 킄킄 이제 부적을 사용해서 돌아가자 } }
void Start() { player = GameObject.FindWithTag("Player"); player.transform.position = startPos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); item_Canvas = GameObject.FindWithTag("Item_Canvas"); Save_Script.Save_Now_Point(); ti.Import(43); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); player.transform.position = start_pos.position; ti.Import(63); ti.Talk(); // 어서와 코코 }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(67); Save_Script.Save_Now_Point(); ti.Talk(); }
void Start() { if (GetComponent <Load_data> ()._where_are_you_from == 33) // 스테이지 4에서 온 게 아니라면 { player.transform.position = regen_pos.position; } else if (GetComponent <Load_data>()._where_are_you_from == 36) { player.transform.position = start_pos.position; } ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(51); if (Stage5_Controller.q[3]) //after 1st scene end //_blackout.color = new Color (0,0,0,0); { _bg.color = new Color(1, 1, 1, 1); GetComponent <BoxCollider2D> ().enabled = false; GGALJAKI1 = true; GGALJAKI2 = true; GGALJAKI3 = true; } if (Stage5_Controller.q [15] && !Stage5_Controller.q[16]) { print("별감대사부터시작"); player.transform.position = regen_pos.position; } // if (Stage5_Controller.q [17]) { // print ("화분 이미지 바뀜 ~ 잠깰때까지"); // } if (Stage5_Controller.q[18] && !Stage5_Controller.q[20]) { ball_object.SetActive(false); } if (Stage5_Controller.q[20]) { ball_object.transform.position = new Vector2(-12.91054f, -3.294492f); } if (Stage5_Controller.q [22] && !Stage5_Controller.q[23]) { portal_to_dream.gameObject.SetActive(false); player.transform.position = afterdreampos.position; player.transform.rotation = Quaternion.Euler(0, 180, 0); } }
void Start() { if (GetComponent <Load_data> ()._where_are_you_from == 36) { player.transform.position = regen_pos.position; } ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(55); if (!Stage5_Controller.q[39]) { rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>().RainIntensity = 0f; } }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_1#"); sceneNo = 50; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(50); player = GameObject.Find("Player"); portal = GameObject.Find("Portal"); }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; //regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); rainIntensity = rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>(); // Portal.enabled = false; player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(62); Save_Script.Save_Now_Point(); ti.Talk(); }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); Ivon = GameObject.Find("Ivon"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); _ivon_textbox = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetComponent <Image>(); _ivon_text = GameObject.FindGameObjectWithTag("Dialogue").transform.GetChild(2).GetChild(0).GetComponent <Text>(); _ivon_textbox.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 180f, 0)); _ivon_text.rectTransform.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); sceneTrigger.enabled = false; player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(65); }
void Start() { if (GetComponent <Load_data> ()._where_are_you_from == 40) { player.transform.position = from_5_8.position; } if (GetComponent <Load_data>()._where_are_you_from == 42 || GetComponent <Load_data>()._where_are_you_from == 39) { player.transform.position = from_5_7.position; } if (GetComponent <Load_data>()._where_are_you_from == 37) { player.transform.position = from_5_5.position; } ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(53); /*if (Stage5_Controller.q [24] && !Stage5_Controller.q [25]) { * Save_Script.Save_Now_Point (); * //시작할 때 저장 * }*/ if (Stage5_Controller.q [25]) { goto_5_5.enabled = true; } if (Stage5_Controller.q[31]) { warning.SetActive(false); // 다시 돌아왔을 때 맨홀 뚜껑 없어짐. } if (!Stage5_Controller.q[39]) { trashTruck.SetActive(true); rainFall.transform.parent.gameObject.GetComponent <DigitalRuby.RainMaker.RainScript2D>().RainIntensity = 0f; } if (Stage5_Controller.q[40]) { goto_5_7.enabled = true; } if (Stage5_Controller.q[42]) { Goto_5_7.GetComponent <Portal_Controller>()._To_Scene = 39; // 쓰레기더미도 아무것도 없는 순수 5-7 Scene으로. } }
void Start() { player = GameObject.FindGameObjectWithTag("Player"); start_pos = GameObject.Find("Start_Pos"); dragging = diary.GetComponent <BookPro>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(61); on_off = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(0).gameObject; itemButton0 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(0).GetComponent <Image>(); item0 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(0).GetChild(0).GetComponent <Image>(); itemButton1 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(1).GetComponent <Image>(); item1 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(1).GetChild(1).GetComponent <Image>(); itemButton2 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(2).GetComponent <Image>(); itemButton3 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(3).GetComponent <Image>(); itemButton4 = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(0).GetChild(1).GetChild(4).GetComponent <Image>(); joystick = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(3).gameObject; jumpButton = GameObject.FindGameObjectWithTag("Item_Canvas").transform.GetChild(1).gameObject; on_off.SetActive(false); joystick.SetActive(false); jumpButton.SetActive(false); itemButton0.enabled = false; item0.enabled = false; itemButton1.enabled = false; item1.enabled = false; itemButton2.enabled = false; itemButton3.enabled = false; itemButton4.enabled = false; player.transform.position = start_pos.transform.position; if (!Stage6_Controller.q[15]) { ti.Talk(); } else if (!Stage6_Controller.q[25]) { ti.Talk(4); // 음 여긴 없는걸 } else if (!Stage6_Controller.q[35]) { dragging.CurrentPaper = 5; } else if (!Stage6_Controller.q[42]) { dragging.CurrentPaper = 3; ti.Talk(10); // 여기서 갑자기 왜 일기장을..? } }
void Start() { ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(12); if (GetComponent <Load_data> ()._where_are_you_from == 6) { player.transform.position = regen_pos.position; } if (Stage1_Controller.q[2]) //오 이거 생각보다 유용함 //거울을 뽑으면 다른데 갔다와도 뽑혀있는상태임! { transparent_wall.enabled = false; broken_bridge.size = new Vector2(7.05f, 1.59f); //broken_bridge.SetActive (true); Destroy(GameObject.Find("Mirror_Socket")); sp.SetActive(false); } }
// Use this for initialization void Start() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage4_6"); player = GameObject.FindWithTag("Player"); itemCanvas = GameObject.FindWithTag("Item_Canvas"); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(46); // temp code roundBoard = GameObject.Find("Round").GetComponent <Text> (); scoreBoard = GameObject.Find("Score").GetComponent <Text> (); timeBoard = GameObject.Find("Time").GetComponent <Text> (); returnRandom(); player.transform.Translate(startPos.position); tempPos = new Vector3[2]; //fixedPos = new Vector3[3]; velocity = new Vector3[2]; for (int i = 0; i < velocity.Length; i++) { velocity [i] = Vector3.zero; } getTempTransform = false; systemMessage.SetActive(false); actionMessage.SetActive(false); restart.SetActive(false); timeBoard.gameObject.SetActive(false); for (int i = 0; i < buttons.Length; i++) { buttons [i].SetActive(false); } //ti.Talk (); //Stage4_Controller.q[35] = true; }
void Start() { ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(21); if (!Stage2_Controller.q[0]) { //3rd save point// Save_Script.Save_Now_Point(); print("Saved"); //3rd save point// s2c.ic = ic; //?이거뭐냐 player.transform.localScale = new Vector3(1.4f, 1.4f, player.transform.localScale.z); } if (GetComponent <Load_data> ()._where_are_you_from == 12) { player.transform.position = regen_pos.position; } else { // Text_Importer aa = GameObject.FindGameObjectWithTag ("Dialogue").GetComponent<Text_Importer> (); // aa.NPC_Say_yeah ("코코"); ti.Talk(); } if (Stage2_Controller.q[0]) { // Destroy (a1); // Destroy (b1); //이거 안꺼놓으면 nullreference라서 태엽하고 멀티탭 살아남 Destroy(clockwork); } if (Stage2_Controller.q[4]) { Destroy(multiTap [0]); Destroy(multiTap [1]); } }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_1x"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); //Player_text = GameObject.Find ("코코_text").GetComponent<Text> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; player.transform.position = start_pos.position; sceneNo = 14; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(14); }
void Awake() { //googleAnalytics.StartSession(); googleAnalytics.LogScreen(SceneManager.GetActiveScene().name); player = GameObject.Find("Player"); Ivon = GameObject.Find("이본"); portal = GameObject.Find("Portal"); //_t_i = GameObject.Find ("Dialogue_Canvas_").GetComponent<Text_Importer> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); i_c = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); bool musictog = PlayerPrefsX.GetBool("Music_ONOFF"); float musicsl = PlayerPrefs.GetFloat("Music_Volume"); PlayerPrefs.DeleteAll(); PlayerPrefsX.SetBool("Music_ONOFF", musictog); PlayerPrefs.SetFloat("Music_Volume", musicsl); tc = GameObject.FindWithTag("Controller").GetComponent <Tutorial_Controller>(); sceneNo = 1; ti.Import(1); player.transform.position = startpos.position; }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_3"); player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); o_l_1.used_or_not_for_retry = true; o_l_2.used_or_not_for_retry = true; player.transform.position = start_pos.position; sceneNo = 13; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(13); for (int i = 0; i < 5; i++) //s3 시작 시 템 없어야함. 카트에서 거울먹고 종료 후 이어하기 시 거울이 있ㅡㄴ 것ㅡㄹ 방지함 { ic._item_name_list [i] = ""; ic._usable_item[i] = false; ic._the_number_of_items[i] = 0; ic._interaction_object [i] = ""; ic._consumable [i] = false; ic._item_list [i].GetComponent <Image> ().color = new Color(1, 1, 1, 0); ic._item_list [i].transform.parent.GetComponentInChildren <Text> ().color = new Color(1, 1, 1, 0); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ic._explanations[i] = ""; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// } }
void Start() { if (!Stage1_Controller.q[0]) { //1st save point// Save_Script.Save_Now_Point(); //print ("Saved"); //1st save point// player.transform.rotation = Quaternion.Euler(Vector3.zero); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(11); ti.Talk(); } if (GetComponent <Load_data> ()._where_are_you_from == 5) { player.transform.position = regen_pos.position; } if (Stage1_Controller.q[1]) { Destroy(mirror); } }
void Start() { Stage4_Controller.sceneIndex = SceneManager.GetActiveScene().buildIndex; ti.Import(sceneNo); if (Stage4_Controller.q[6]) { Star.enabled = true; } if (Stage4_Controller.q[7]) { Destroy(Star.gameObject); } if (Stage4_Controller.q [14] && !Stage4_Controller.q[18]) { racoon.SetActive(true); } else { racoon.SetActive(false); } }