private static void showHUDMessage_postfix() { if (Game1.hudMessages.Count < 0) { return; } //bool first = false; foreach (HUDMessage message in Game1.hudMessages) { //HUDMessage message = Game1.hudMessages[Game1.hudMessages.Count-1]; switch (message.whatType) { case HUDMessage.achievement_type: TextToSpeech.Speak("archievement: " + message.Message); break; case HUDMessage.error_type: TextToSpeech.Speak("error: " + message.Message); break; case HUDMessage.health_type: TextToSpeech.Speak("health: " + message.Message); break; case HUDMessage.stamina_type: TextToSpeech.Speak("stamina: " + message.Message); break; case HUDMessage.newQuest_type: TextToSpeech.Speak("quest: " + message.Message); break; case HUDMessage.screenshot_type: TextToSpeech.Speak("screenshot: " + message.Message); break; default: Item item = ModEntry.GetHelper().Reflection.GetField <Item>(message, "messageSubject").GetValue(); if (item != null) { TextToSpeech.Speak("received " + TextToSpeech.ItemToSpeech(item)); } else { TextToSpeech.Speak(message.Message); } break; } //dfirst = false; } }