public void TextSetter_EnabledSetter_Change() { //given MapperConfiguration.Configure(); string targetText = "test"; var textSetter = new TextSetter(TextSetterType.Note) { IsChecked = true, Value = targetText }; var command = TextSetterCommand.Create(textSetter); var expected = Mapper.Map <Transaction[]>(Mapper.Map <CashManager.Data.DTO.Transaction[]>(_transactions)); foreach (var transaction in expected) { transaction.Notes = new TrulyObservableCollection <Note> { new Note(targetText) } } ; //when var result = command.Execute(_transactions); //then Assert.Equal(expected.Select(x => x.Notes), result.Select(x => x.Notes)); }
protected override void Init() { if (outputTextSetter == null) { outputTextSetter = GetComponent <TextSetter>(); } }
protected void l(j A_0) { global::u.c("handleSetInputText +" + A_0.c); TextSetter textSetter = JsonParser.Deserialization <TextSetter>(A_0); try { GameObject gameObject = GameObjectManager.INSTANCE.FindGameObjectGlobal(textSetter.instance); if (null == gameObject) { A_0.f = ResponseStatus.GAMEOBJ_NOT_EXIST; A_0.b = "GameObject " + global::m.b + " is not exists"; global::o.a(A_0); return; } string text = this.o.a(gameObject, textSetter.content); A_0.b = text; } catch (Exception ex) { global::u.a(ex.Message + " " + ex.StackTrace); A_0.f = ResponseStatus.UN_KNOW_ERROR; A_0.b = ex.Message + " " + ex.StackTrace; } global::o.a(A_0); }
protected virtual void Awake() { setter = GetComponent <TextSetter>(); if (setter != null) { setter.SecondsBetweenCharacters = 1 / speed; } }
public static void SetTextByTime(Text obj, string text, float time, ButtonScript.ToDo onEnd) { TextSetter ts = obj.gameObject.AddComponent <TextSetter> (); ts.textObject = obj; ts.rawData = text; ts.time = time; ts.onEnd = onEnd; ts.Init(); }
public void SetNodeCorner(DialogNode node, RectTransform buttonsParent, Text actor, StalkerBehaviour stalker, GameObject bpo) { AudioClip c = node.actorReplic.sourceClip; bpo.SetActive(false); dialogCharacter = stalker; TextSetter.SetTextByTime(actor, node.actorReplic.sourceText, c.length, delegate { PrepareNode(node, buttonsParent, actor, stalker, bpo); }); stalker.PlaySound(c, GetVoice(node.actorReplic.actor)); }
public void TextSetter_DisabledSetter_NoChange() { //given var textSetter = new TextSetter(TextSetterType.Note); var command = TextSetterCommand.Create(textSetter); //when var result = command.Execute(_positions); //then Assert.Equal(_positions.Select(x => x.Parent.Notes), result.Select(x => x.Parent.Notes)); }
public void TextSetter_DisabledSetter_NoChange() { //given var textSetter = new TextSetter(TextSetterType.Title); var command = TextSetterCommand.Create(textSetter); //when var result = command.Execute(_transactions); //then Assert.Equal(_transactions.Select(x => x.Title), result.Select(x => x.Title)); }
public void PrepareNode(DialogNode node, RectTransform buttonsParent, Text actor, StalkerBehaviour stalker, GameObject bpo) { bpo.SetActive(true); Button[] bt = buttonsParent.GetComponentsInChildren <Button> (); foreach (var b in bt) { GameObject.Destroy(b.gameObject); } if (node.playerReplics.Length < 1) { CloseDialog(); return; } GameObject buttonPrefab = Resources.Load <GameObject> ("Prefabs/DialogSlot"); int collumns = 2; if (node.playerReplics.Length < 2) { collumns = 1; } TextSetter.SetText(actor, node.actorReplic.sourceText); float[] sizes = new float[collumns]; for (int i = 0; i < node.playerReplics.Length; i++) { int c = i % collumns; RectTransform trans = GameObject.Instantiate(buttonPrefab, buttonsParent).GetComponent <RectTransform> (); trans.anchoredPosition = new Vector2((buttonsParent.rect.width / collumns) * c, sizes [c]); trans.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, (buttonsParent.rect.width / collumns)); Text t = trans.GetComponentInChildren <Text> (); TextSetter.SetText(t, node.playerReplics [i].replic.shortText); trans.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, t.rectTransform.rect.height + 30); sizes [c] += trans.rect.height; DialogButton cur = node.playerReplics [i]; trans.GetComponent <Button> ().onClick.AddListener(delegate { SayReplic(cur, stalker, buttonsParent, actor, bpo); }); } buttonsParent.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, sizes.OrderByDescending((float arg) => arg).ToArray() [0]); }
public void TextSetter_EnabledSetter_Change() { //given MapperConfiguration.Configure(); string targetText = "title"; var textSetter = new TextSetter(TextSetterType.Title) { IsChecked = true, Value = targetText }; var command = TextSetterCommand.Create(textSetter); var expected = new[] { targetText, targetText, targetText, targetText }; //when var result = command.Execute(GetPositions()); //then Assert.Equal(expected, result.Select(x => x.Parent.Title)); }
public void TextSetter_EnabledSetterAppend_Appended() { //given MapperConfiguration.Configure(); string targetText = "test"; var textSetter = new TextSetter(TextSetterType.Note) { IsChecked = true, Value = targetText, AppendMode = true }; var command = TextSetterCommand.Create(textSetter); var expected = new[] { "Note 1test", "Note 2test", "Note 3test" }; //when var result = command.Execute(_positions); //then Assert.Equal(expected, result.SelectMany(x => x.Parent.Notes.Select(y => y.Value))); }
public void TextSetter_EnabledSetterAppend_Appended() { //given MapperConfiguration.Configure(); string targetText = "test"; var textSetter = new TextSetter(TextSetterType.PositionTitle) { IsChecked = true, Value = targetText, AppendMode = true }; var command = TextSetterCommand.Create(textSetter); var expected = new[] { _positions[0].Title + targetText, _positions[1].Title + targetText, _positions[2].Title + targetText }; //when var result = command.Execute(_positions); //then Assert.Equal(expected, result.Select(x => x.Title)); }
public void SayReplic(DialogButton button, StalkerBehaviour stalker, RectTransform bp, Text actor, GameObject bpo) { StalkerControl.player.PlaySound(button.replic.sourceClip, GetVoice(button.replic.actor)); AudioClip c = button.replic.sourceClip; bpo.SetActive(false); TextSetter.SetTextByTime(actor, button.replic.sourceText, c.length, delegate { if (button.nextNodeIndex < 0) { CloseDialog(); } else { currentDialogIndex = button.nextNodeIndex; SetNodeCorner(currentNode, bp, actor, stalker, bpo); } }); }
public void TextSetter_EnabledSetterAppend_Appended() { //given MapperConfiguration.Configure(); string targetText = "title"; var textSetter = new TextSetter(TextSetterType.Title) { IsChecked = true, Value = targetText, AppendMode = true }; var command = TextSetterCommand.Create(textSetter); var positions = GetPositions(); var expected = positions.Select(x => $"{x.Parent.Title}{targetText}").ToArray(); //when var result = command.Execute(positions); //then Assert.Equal(expected, result.Select(x => x.Parent.Title)); }
public void TextSetter_EnabledSetterReplaceMatch_OnlyMatchReplaced() { //given MapperConfiguration.Configure(); string targetText = "title"; var textSelector = new TextSelector(TextSelectorType.Title) { IsChecked = true, Value = "it" }; var textSetter = new TextSetter(TextSetterType.Title) { IsChecked = true, Value = targetText, ReplaceMatch = true }; var command = TextSetterCommand.Create(textSetter, textSelector); var expected = new[] { "Ttitlele 1", "Ttitlele 2", "Ttitlele 3" }; //when var result = command.Execute(_transactions); //then Assert.Equal(expected, result.Select(x => x.Title)); }
public void TextSetter_EnabledSetterReplaceRegexMatch_OnlyMatchReplaced() { //given MapperConfiguration.Configure(); string targetText = "X"; var textSelector = new TextSelector(TextSelectorType.Note) { IsChecked = true, Value = @"\d", IsRegex = true }; var textSetter = new TextSetter(TextSetterType.Note) { IsChecked = true, Value = targetText, ReplaceMatch = true }; var command = TextSetterCommand.Create(textSetter, textSelector); var expected = new[] { "Note X", "Note X", "Note X" }; //when var result = command.Execute(_transactions); //then Assert.Equal(expected, result.SelectMany(x => x.Notes.Select(y => y.Value))); }
public void TextSetter_EnabledSetterAppend_Appended() { //given MapperConfiguration.Configure(); string targetText = "title"; var textSetter = new TextSetter(TextSetterType.Title) { IsChecked = true, Value = targetText, AppendMode = true }; var command = TextSetterCommand.Create(textSetter); var expected = Mapper.Map <Transaction[]>(Mapper.Map <CashManager.Data.DTO.Transaction[]>(_transactions)); foreach (var transaction in expected) { transaction.Title += targetText; } //when var result = command.Execute(_transactions); //then Assert.Equal(expected.Select(x => x.Title), result.Select(x => x.Title)); }
public static TextSetterCommand Create(TextSetter setter, TextSelector selector = null) => new TextSetterCommand(setter, selector);
private TextSetterCommand(TextSetter textSetter, TextSelector selector) { _textSetter = textSetter; _selector = selector; }