Esempio n. 1
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 public override void Init()
 {
     base.Init();
     _paywayText = FindInChild <TextProxy>("UseItem/wayText");
     _amountText = FindInChild <Text>("Value");
     _signObj    = FindChild("sign");
 }
        public override void Init()
        {
            base.Init();
            _accountText = FindInChild <TextProxy>("num");
            _titleText   = FindInChild <TextProxy>("BackBtn/SettingText");
            int i = 0;

            for (; i < 6; i++)
            {
                int        index = i + 1;
                GameObject obj   = FindChild("payword/" + index);
                _lengthObj[i] = obj;
                obj.SetActive(false);
            }
            i = 0;
            for (; i < 10; i++)
            {
                Button btn = FindInChild <Button>("keypad/Button" + i);
                _numberBtn[i] = btn;
                int number = i;
                btn.onClick.AddListener(() => { OnClickNumber(number); });
            }
            _backBtn   = FindInChild <Button>("BackBtn");
            _deleteBtn = FindInChild <Button>("keypad/Delete");
            _deleteBtn.onClick.AddListener(OnClickDelete);
        }
 public TextFadeInAnimationProperty(TextProxy text, byte targetAlpha)
 {
     this.text        = text;
     this.targetAlpha = targetAlpha;
     // Avoid undesired flash on the first frame
     value = 0f;
 }
Esempio n. 4
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 public override void Init()
 {
     base.Init();
     _head      = FindInChild <ImageProxy>("BigHead");
     _title     = FindInChild <TextProxy>("Top/Back/text");
     _uploadBtn = FindInChild <Button>("Top/SelectBtn");
     _uploadBtn.onClick.AddListener(OnClickUpload);
 }
 public override void Init()
 {
     base.Init();
     _bankIcon   = FindInChild <ImageProxy>("icon");
     _cardName   = FindInChild <TextProxy>("bankName");
     _lastNumber = FindInChild <TextProxy>("lastNum");
     _btn        = GetComponent <Button>();
     _btn.onClick.AddListener(OnClickBtn);
 }
Esempio n. 6
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 public override void Init()
 {
     base.Init();
     _personalMainBtn = FindInChild <Button>("Content/Item1");
     _headImg         = FindInChild <ImageProxy>("Content/Item1/head");
     _realName        = FindInChild <TextProxy>("Content/Item2/name");
     _accountText     = FindInChild <TextProxy>("Content/Item3/num");
     _personalMainBtn.onClick.AddListener(OnClickPersonalMain);
 }
Esempio n. 7
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    static public void AddText(MenuCommand menuCommand)
    {
        GameObject go  = new GameObject("TextProxy");
        TextProxy  txt = go.AddComponent <TextProxy>();

        go.transform.SetParent(Selection.activeGameObject.transform);
        txt.raycastTarget          = false;
        txt.font                   = AssetDatabase.LoadAssetAtPath <Font> ("Assets/Arts/tif/default.ttf");
        go.transform.localPosition = Vector3.zero;
        go.transform.localScale    = Vector3.one;
        Selection.activeObject     = go;
    }
Esempio n. 8
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        public override void Init()
        {
            base.Init();
            GameObject contentObj = FindChild("ScrollView/Viewport/Content");

            _totalText     = Utils.FindInChild <TextProxy>(contentObj, "UpPart/TotalText");
            _yesterdayText = Utils.FindInChild <TextProxy>(contentObj, "UpPart/YesterdayText");
            _accText       = Utils.FindInChild <TextProxy>(contentObj, "UpPart/Acc/Value");
            _wanYuanText   = Utils.FindInChild <TextProxy>(contentObj, "UpPart/WanYuan/Value");
            _closeEyesObj  = Utils.FindChild(contentObj, "UpPart/OpenEyes/CloseEyes");
            _eyesBtn       = Utils.FindInChild <Button>(contentObj, "UpPart/OpenEyes");
            _eyesBtn.onClick.AddListener(ClickEyes);
            _eyesState = true;
        }
Esempio n. 9
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 public override void Init()
 {
     base.Init();
     _backImg       = FindInChild <ImageProxy>("ScrollView/Viewport/Content/bigHead");
     _head          = FindInChild <ImageProxy>("ScrollView/Viewport/Content/head/head");
     _nickName      = FindInChild <TextProxy>("ScrollView/Viewport/Content/nickName");
     _signatureText = FindInChild <TextProxy>("ScrollView/Viewport/Content/signature");
     _accountText   = FindInChild <TextProxy>("ScrollView/Viewport/Content/account/value");
     _realNameText  = FindInChild <TextProxy>("ScrollView/Viewport/Content/realName/value");
     _systemHeadObj = FindChild("ScrollView/Viewport/Content/head/system_head");
     _uploadHeadBtn = FindInChild <Button>("ScrollView/Viewport/Content/head");
     _uploadBackBtn = FindInChild <Button>("ScrollView/Viewport/Content/bigHead");
     _changeNickBtn = FindInChild <Button>("ScrollView/Viewport/Content/changeNameBtn");
     _uploadHeadBtn.onClick.AddListener(OnClickUploadHead);
     _uploadBackBtn.onClick.AddListener(OnClickUploadBack);
     _changeNickBtn.onClick.AddListener(OnClickChangeName);
 }
Esempio n. 10
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 static void SetUI()
 {
     Button[] buttons = GameObject.FindObjectsOfType <Button> ();
     for (int i = 0; i < buttons.Length; i++)
     {
         buttons [i].navigation = new Navigation();
     }
     Text[] texts = Selection.activeGameObject.GetComponentsInChildren <Text>();
     for (int i = 0; i < texts.Length; i++)
     {
         string     s  = texts[i].text;
         int        m  = texts[i].fontSize;
         Font       f  = texts[i].font;
         Color      c  = texts[i].color;
         TextAnchor a  = texts[i].alignment;
         GameObject go = texts[i].gameObject;
         GameObject.DestroyImmediate(texts[i]);
         TextProxy p = go.AddComponent <TextProxy>();
         p.text      = s;
         p.font      = f;
         p.fontSize  = m;
         p.color     = c;
         p.alignment = a;
     }
     Image[] images = Selection.activeGameObject.GetComponentsInChildren <Image>();
     for (int i = 0; i < images.Length; i++)
     {
         if (images [i] is ImageProxy || images [i] is UnityEngine.UI.ProceduralImage)
         {
             continue;
         }
         Sprite     s  = images[i].sprite;
         Color      c  = images[i].color;
         Material   m  = images[i].material;
         Image.Type t  = images [i].type;
         GameObject go = images[i].gameObject;
         GameObject.DestroyImmediate(images[i]);
         ImageProxy p = go.AddComponent <ImageProxy>();
         p.type     = t;
         p.sprite   = s;
         p.material = m;
         p.color    = c;
     }
 }
Esempio n. 11
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 public override void Init()
 {
     base.Init();
     _moneyText = FindInChild <TextProxy>("Panel/Top/Balance/Value");
 }
Esempio n. 12
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 public void Start()
 {
     Proxy = new TextProxy(transform);
 }
Esempio n. 13
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 public override void Init()
 {
     base.Init();
     _detailText = FindInChild <TextProxy>("DetailText");
 }