Esempio n. 1
0
    // public string text;

    // Factory method that generates a playable based on this asset
    public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
    {
        var behaviour = new TextPlayableBehaviour();

        behaviour.charaObject = charaObj.Resolve(graph.GetResolver());
        // behaviour.text = text;
        return(ScriptPlayable <TextPlayableBehaviour> .Create(graph, behaviour));
    }
    public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
    {
        // 新規追加
        TextPlayableBehaviour behaviour = new TextPlayableBehaviour();

        behaviour.textString = this.textString;

        return(ScriptPlayable <TextPlayableBehaviour> .Create(graph, behaviour));
    }