public List <GameData> ImportGameData() { if (gameDataList != null) { return(gameDataList); } List <string[]> csvData = TextImpoter.LoadText("GameData"); gameDataList = new List <GameData>(); string[] temp; GameData data; for (int i = 0; i < csvData.Count; i++) { temp = csvData[i]; data = new GameData(); data.Title = temp[0]; data.TopCount = TextImpoter.StringToInt(temp[1]); data.USRanking = TextImpoter.StringToInt(temp[2]); data.Publisher = temp[3]; gameDataList.Add(data); } return(gameDataList); }
public List <string> ImportChangePointData() { if (changePointList != null) { return(changePointList); } List <string[]> csvData = TextImpoter.LoadText("ChangePointData"); changePointList = new List <string>(); for (int i = 0; i < csvData.Count; i++) { changePointList.Add(csvData[i][0]); } return(changePointList); }