Esempio n. 1
0
 private void OnTriggerStay2D(Collider2D collision)
 {
     if (collision.tag == "Player")
     {
         if (Input.GetKeyDown(KeyCode.W))
         {
             TextDialog dialog = Instantiate(textDialog, transform.position + textOffset, Quaternion.identity);
             TextMesh   texto  = dialog.GetComponentInChildren <TextMesh>();
             texto.text = text;
         }
     }
 }