public static void spawnPlayer(Player player) { Text3D text3d = new Text3D(player, 2000, Types.ColorRGBA.Red, player.World, new Types.Vec3f(0, 100, 0)); text3d.addRow("Test1", 10000); text3d.addRow("Test2", 12000); text3d.addRow("Test3", 14000); text3d.addRow("Test4", 16000); text3d.addRow("Test5", 18000); text3d.show(); PlayerText playerText = new PlayerText(player); playerText.addRow("Okay", 80000); playerText.addRow("Okay2", 80000); playerText.addRow("Okay3", 80000); playerText.addRow("Okay4", 80000); playerText.addRow("Okay5", 80000); playerText.addRow("Okay6", 80000); playerText.addRow("Okay7", 80000); playerText.addRow("Okay8", 80000); playerText.addRow("Okay9", 80000); playerText.addRow("Okay10", 80000); playerText.addRow("Okay11", 80000); playerText.show(); }