void ReleaseDesignerOutlets()
        {
            if (GreetingLabel != null)
            {
                GreetingLabel.Dispose();
                GreetingLabel = null;
            }

            if (Text1 != null)
            {
                Text1.Dispose();
                Text1 = null;
            }

            if (Button1 != null)
            {
                Button1.Dispose();
                Button1 = null;
            }

            if (FooterLabel != null)
            {
                FooterLabel.Dispose();
                FooterLabel = null;
            }
        }