Esempio n. 1
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            int      num        = packet.ReadInt();
            int      templateId = packet.ReadInt();
            int      num2       = packet.ReadInt();
            int      slot       = packet.ReadInt();
            ItemInfo itemAt     = client.Player.StoreBag.GetItemAt(slot);
            TexpInfo texp       = client.Player.PlayerCharacter.Texp;

            if (texp.texpCount <= client.Player.PlayerCharacter.Grade)
            {
                if (num2 + texp.texpCount >= client.Player.PlayerCharacter.Grade)
                {
                    num2 = client.Player.PlayerCharacter.Grade - texp.texpCount;
                }
                switch (num)
                {
                case 0:
                    texp.hpTexpExp += itemAt.Template.Property2 * num2;
                    break;

                case 1:
                    texp.attTexpExp += itemAt.Template.Property2 * num2;
                    break;

                case 2:
                    texp.defTexpExp += itemAt.Template.Property2 * num2;
                    break;

                case 3:
                    texp.spdTexpExp += itemAt.Template.Property2 * num2;
                    break;

                case 4:
                    texp.lukTexpExp += itemAt.Template.Property2 * num2;
                    break;
                }
                texp.texpCount += num2;
                texp.texpTaskCount++;
                texp.texpTaskDate = DateTime.Now;
                using (PlayerBussiness playerBussiness = new PlayerBussiness())
                {
                    playerBussiness.UpdateUserTexpInfo(texp);
                }
                client.Player.PlayerCharacter.Texp = texp;
                client.Player.StoreBag.RemoveTemplate(templateId, num2);
                client.Player.MainBag.UpdatePlayerProperties();
            }
            else
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("texpSystem.texpCountToplimit", new object[0]));
            }
            return(0);
        }
Esempio n. 2
0
 public bool UpdateUserTexpInfo(TexpInfo info)
 {
     bool flag = false;
     try
     {
         SqlParameter[] SqlParameters = new SqlParameter[10]
     {
       new SqlParameter("@UserID", (object) info.UserID),
       new SqlParameter("@attTexpExp", (object) info.attTexpExp),
       new SqlParameter("@defTexpExp", (object) info.defTexpExp),
       new SqlParameter("@hpTexpExp", (object) info.hpTexpExp),
       new SqlParameter("@lukTexpExp", (object) info.lukTexpExp),
       new SqlParameter("@spdTexpExp", (object) info.spdTexpExp),
       new SqlParameter("@texpCount", (object) info.texpCount),
       new SqlParameter("@texpTaskCount", (object) info.texpTaskCount),
       new SqlParameter("@texpTaskDate", (object) info.texpTaskDate.ToString()),
       new SqlParameter("@Result", SqlDbType.Int)
     };
         SqlParameters[9].Direction = ParameterDirection.ReturnValue;
         this.db.RunProcedure("SP_UserTexp_Update", SqlParameters);
         flag = (int)SqlParameters[9].Value == 0;
     }
     catch (Exception ex)
     {
         if (BaseBussiness.log.IsErrorEnabled)
             BaseBussiness.log.Error((object)"Init", ex);
     }
     return flag;
 }