Esempio n. 1
0
        public void BeforeTest()
        {
            _spawner = new GameObject().AddComponent <TestSpawnerComponent>();

            _spawner.SpawnablePrefab = new GameObject();
            _spawner.SpawnablePrefab.AddComponent <MockSpawnableComponent>();

            _spawner.MaxSpawnCount = 2;
            _spawner.SpawnPoint    = new GameObject();
            _spawner.SpawnPoint.transform.position    = new Vector3(1.0f, 3.0f, 20.0f);
            _spawner.SpawnPoint.transform.eulerAngles = new Vector3(20.0f, 30.0f, 12.0f);

            _spawner.TestStart();
        }
Esempio n. 2
0
 public void AfterTest()
 {
     _spawner = null;
 }