public static void TestCaseController(TestCaseModel testCase) { testCase.setSearchModel(SearchModelController.createSearchModel()); if (testCase.getScenario().Equals("Scenario1")) { TestScenarios.FirstScenario(testCase); } else if (testCase.getScenario().Equals("Scenario2")) { TestScenarios.SecondScenario(testCase); } }
void addAutogeneratedTestScenario(string testSuiteId) { TestScenarios.Add(new TestScenario(TestData.Autogenerated, "1", testSuiteId)); }
/// <summary> /// There are no comments for TestScenarios in the schema. /// </summary> public void AddToTestScenarios(TestScenarios testScenarios) { base.AddObject("TestScenarios", testScenarios); }
/// <summary> /// Create a new TestScenarios object. /// </summary> /// <param name="ID">Initial value of Id.</param> public static TestScenarios CreateTestScenarios(int ID) { TestScenarios testScenarios = new TestScenarios(); testScenarios.Id = ID; return testScenarios; }
/// <summary> /// Receives events (like input from mouse and keyboard) from the Irrlicht Engine /// </summary> public bool OnEvent(Event e) { if (e.Type == EventType.GUIEvent) { // a user interface event if ( e.GUIEventType == GUIEvent.LISTBOX_CHANGED || e.GUIEventType == GUIEvent.LISTBOX_SELECTED_AGAIN ) { int selected = ((IGUIListBox)e.GUIEventCaller).Selected; SelectedDriverType = (DriverType)(selected+1); } else if (e.GUIEventType == GUIEvent.BUTTON_CLICKED) ClickedButton = (TestScenarios)e.GUIEventCaller.ID; } else if (e.Type == EventType.KeyInput) { // a key has been pressed if (!e.KeyPressedDown && e.Key == KeyCode.KEY_KEY_S && Shadow != null) { // toggle shadow visibility Shadow.Visible = !Shadow.Visible; return true; } } return false; }
public void AddTestScenario(TestScenario testScenario) { TestScenarios.Add(testScenario); }