public void Router_in_general_must_use_specified_resizer_when_resizer_not_configured() { var latch = new TestLatch(Sys, 1); var resizer = new TestResizer(latch); var router = Sys.ActorOf( Props.Create <NoOpActor>() .WithRouter(new RoundRobinPool(0, resizer, SupervisorStrategy.DefaultStrategy, ""))); latch.Open(); router.Tell(new GetRoutees(), TestActor); ExpectMsg <Routees>().Members.Count().ShouldBe(2); Sys.Stop(router); }
public void Routers_in_general_must_not_terminate_when_resizer_is_used() { var latch = new TestLatch(1); var resizer = new TestResizer(latch); var router = Sys.ActorOf(new RoundRobinPool(0, resizer).Props(Props.Create <BlackHoleActor>())); Watch(router); latch.Ready(RemainingOrDefault); router.Tell(new GetRoutees()); var routees = ExpectMsg <Routees>().Members.ToList(); routees.Count.Should().Be(2); routees.ForEach(r => r.Send(PoisonPill.Instance, TestActor)); // expect no Terminated ExpectNoMsg(2.Seconds()); }
public void Router_in_general_must_not_terminate_when_resizer_is_used() { var latch = new TestLatch(Sys, 1); var resizer = new TestResizer(latch); var router = Sys.ActorOf(new RoundRobinPool(0, resizer, SupervisorStrategy.DefaultStrategy, "").Props(Props.Create <NoOpActor>())); Watch(router); latch.Open(); //Await.ready(latch, remainingOrDefault); //TODO: what is remainingOrDefault router.Tell(new GetRoutees(), TestActor); var routees = ExpectMsg <Routees>().Members.ToList(); routees.Count().ShouldBe(2); routees.ForEach(r => r.Send(PoisonPill.Instance, TestActor)); // expect no Terminated ExpectNoMsg(TimeSpan.FromSeconds(2)); }
public void Router_in_general_must_use_specified_resizer_when_resizer_not_configured() { var latch = new TestLatch(1); var resizer = new TestResizer(latch); var router = Sys.ActorOf( Props.Create<BlackHoleActor>() .WithRouter(new RoundRobinPool(0, resizer, SupervisorStrategy.DefaultStrategy, null))); latch.Open(); router.Tell(new GetRoutees(),TestActor); ExpectMsg<Routees>().Members.Count().ShouldBe(2); Sys.Stop(router); }
public void Router_in_general_must_not_terminate_when_resizer_is_used() { var latch = new TestLatch(1); var resizer = new TestResizer(latch); var router = Sys.ActorOf(new RoundRobinPool( 0, resizer,SupervisorStrategy.DefaultStrategy,null).Props(Props.Create<BlackHoleActor>())); Watch(router); latch.Open(); //Await.ready(latch, remainingOrDefault); //TODO: what is remainingOrDefault router.Tell(new GetRoutees(),TestActor); var routees = ExpectMsg<Routees>().Members.ToList(); routees.Count().ShouldBe(2); routees.ForEach(r => r.Send(PoisonPill.Instance,TestActor)); // expect no Terminated ExpectNoMsg(TimeSpan.FromSeconds(2)); }
public void Routers_in_general_must_not_terminate_when_resizer_is_used() { var latch = new TestLatch(1); var resizer = new TestResizer(latch); var router = Sys.ActorOf(new RoundRobinPool(0, resizer).Props(Props.Create<BlackHoleActor>())); Watch(router); latch.Ready(RemainingOrDefault); router.Tell(new GetRoutees()); var routees = ExpectMsg<Routees>().Members.ToList(); routees.Count.Should().Be(2); routees.ForEach(r => r.Send(PoisonPill.Instance, TestActor)); // expect no Terminated ExpectNoMsg(2.Seconds()); }