// Start is called before the first frame update void Start() { pianorecorded = TestRecorder.getpianorec(); guitarrecorded = TestRecorder.getguitarrec(); bassrecorded = TestRecorder.getbassrec(); drumsrecorded = TestRecorder.getdrumsrec(); micrecorded = TestRecorder.getmicrec(); finishscene(); }
public void OnEyeControllerClick_f() { drumsrecorded = TestRecorder.getdrumsrec(); drumsrecorded = false; SceneManager.LoadScene("drumsrec"); }