public static void LoadDataLevel() { if (PlayerPrefs.HasKey("_level")) { _level = System.Int32.Parse(TestLeaderBoard.DecryptString(PlayerPrefs.GetString("_level"), "key")); } else { _level = 0; } if (PlayerPrefs.HasKey("campainNow")) { campainNow = System.Int32.Parse(TestLeaderBoard.DecryptString(PlayerPrefs.GetString("campainNow"), "key")); } else { campainNow = 0; } _star = new List <int>(); _star.Clear(); for (int i = 0; i < _level; i++) { if (PlayerPrefs.HasKey("_star" + i)) { _star.Add(System.Int32.Parse(TestLeaderBoard.DecryptString(PlayerPrefs.GetString("_star" + i), "key"))); //print(i+" "+_star[i]); } else { _star.Add(0); } } }
public static List <int> _star = new List <int>(); // danh sach star hien co moi level public static void Save_Star() { for (int i = 0; i < _star.Count; i++) { PlayerPrefs.DeleteKey("_star" + i); PlayerPrefs.SetString("_star" + i, TestLeaderBoard.EncryptString(_star[i].ToString(), "key")); PlayerPrefs.Save(); } }
public static int campainNow = 0;//capain hien tai public static void SaveCampainNow() { PlayerPrefs.SetString("campainNow", TestLeaderBoard.EncryptString(campainNow.ToString(), "key")); PlayerPrefs.Save(); }
public static int _level;//nhiem vu hien co cao nhat public static void Save_Level() { PlayerPrefs.SetString("_level", TestLeaderBoard.EncryptString(_level.ToString(), "key")); PlayerPrefs.Save(); }