Esempio n. 1
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 public void TestRentOnDisposedPoolWithoutThrowOnUnavail()
 {
     using (TestDynamicPool testInst = new TestDynamicPool(0, 1))
     {
         testInst.Dispose();
         using (var item = testInst.Rent(false))
         {
             Assert.IsFalse(item.IsValid);
         }
     }
 }
Esempio n. 2
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 public void TestRentOnDisposedPoolThrowsException()
 {
     using (TestDynamicPool testInst = new TestDynamicPool(0, 1))
     {
         testInst.Dispose();
         using (var item = testInst.Rent(true))
         {
             Assert.IsFalse(item.IsValid);
         }
     }
 }
Esempio n. 3
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        public void ComplexTest2()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(20, 100))
            {
                RunComplexTest(testInst, 1, 100000, 4, false);
                RunComplexTest(testInst, Environment.ProcessorCount, 2000000, 4, false);
                RunComplexTest(testInst, Environment.ProcessorCount, 1000000, 12, false);

                testInst.Dispose();
                Assert.AreEqual(testInst.ElementsCreated, testInst.ElementsDestroyed, "ElementsCreated != ElementsDestroyed");
            }
        }
Esempio n. 4
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        public void WaitForElementReleaseNotBlockAfterStop()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, 10))
            {
                using (var item = testInst.Rent())
                {
                    Assert.IsTrue(item.IsValid);
                }

                testInst.Dispose(DisposeFlags.WaitForElementsRelease);
            }
        }
Esempio n. 5
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        public void ComplexConcurrentUseWithTimeout()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, 1))
            {
                RunConcurrentUseWithTimeout(testInst, 2, 2000, 1, 1, 1000, true);
                RunConcurrentUseWithTimeout(testInst, Environment.ProcessorCount, 2000, 2, 1, 1000, true);
                RunConcurrentUseWithTimeout(testInst, 2 * Environment.ProcessorCount, 3000, 2, 1, 1000, true);
                RunConcurrentUseWithTimeout(testInst, 4 * Environment.ProcessorCount, 4000, 2, 1, 1000, true);
                RunConcurrentUseWithTimeout(testInst, 4 * Environment.ProcessorCount, 2000, 4, 4, 4, true);

                testInst.Dispose();
                Assert.AreEqual(testInst.ElementsCreated, testInst.ElementsDestroyed, "ElementsCreated != ElementsDestroyed");
            }
        }
Esempio n. 6
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        public void TestDisposeCancelWaiters()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, 1))
            {
                Task.Delay(400).ContinueWith(t => testInst.Dispose());

                using (var item1 = testInst.Rent())
                {
                    using (var item2 = testInst.Rent())
                    {
                    }
                }
            }
        }
Esempio n. 7
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        public void TestDisposeCancelWaitersWithoutException()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, 1))
            {
                Task.Delay(400).ContinueWith(t => testInst.Dispose());

                using (var item1 = testInst.Rent(false))
                {
                    using (var item2 = testInst.Rent(false))
                    {
                        Assert.IsTrue(item1.IsValid);
                        Assert.IsFalse(item2.IsValid);
                    }
                }
            }
        }
Esempio n. 8
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        public void WaitForElementReleaseWaits()
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, 10))
            {
                int elementRented   = 0;
                int elementReleased = 0;

                Task.Run(() =>
                {
                    using (var item = testInst.Rent())
                    {
                        Interlocked.Increment(ref elementRented);
                        Thread.Sleep(250);
                    }
                    Interlocked.Increment(ref elementReleased);
                });

                SpinWait.SpinUntil(() => Volatile.Read(ref elementRented) == 1);
                testInst.Dispose(DisposeFlags.WaitForElementsRelease);
                TimingAssert.AreEqual(10000, 1, () => Volatile.Read(ref elementReleased));
            }
        }
Esempio n. 9
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        private void RunConcurrentUseWithDispose(int maxPoolElemCount, int threadCount, int opCount, bool faultElements = true)
        {
            using (TestDynamicPool testInst = new TestDynamicPool(0, maxPoolElemCount))
            {
                Thread[] threads  = new Thread[threadCount];
                Barrier  startBar = new Barrier(threadCount + 1);

                int totalExecutedOpCount = 0;

                Action thAct = () =>
                {
                    Random localRand = new Random(Thread.CurrentThread.ManagedThreadId + Environment.TickCount);
                    startBar.SignalAndWait();

                    try
                    {
                        while (true)
                        {
                            int curSpinTime = localRand.Next(0, 2000);

                            Interlocked.Increment(ref totalExecutedOpCount);
                            using (var el = testInst.Rent(60 * 1000, throwOnUnavail: true))
                            {
                                if (faultElements && localRand.Next(10) == 0)
                                {
                                    el.Element.MakeInvalid();
                                }

                                if (curSpinTime > 1000)
                                {
                                    Thread.Sleep(0);
                                }
                                else
                                {
                                    SpinWaitHelper.SpinWait(curSpinTime);
                                }
                            }
                        }
                    }
                    catch (ObjectDisposedException)
                    {
                    }
                    catch (CantRetrieveElementException)
                    {
                    }
                };


                for (int i = 0; i < threads.Length; i++)
                {
                    threads[i] = new Thread(new ThreadStart(thAct));
                }

                for (int i = 0; i < threads.Length; i++)
                {
                    threads[i].Start();
                }

                startBar.SignalAndWait();


                while (Volatile.Read(ref totalExecutedOpCount) < opCount)
                {
                    Thread.Sleep(1);
                }

                testInst.Dispose();

                for (int i = 0; i < threads.Length; i++)
                {
                    threads[i].Join();
                }

                Assert.AreEqual(testInst.ElementCount, testInst.FreeElementCount, "testInst.ElementCount != testInst.FreeElementCount");
                Assert.AreEqual(testInst.ElementsCreated, testInst.ElementsDestroyed, "ElementsCreated != ElementsDestroyed");
            }
        }