private List <Terrain> GetTerrains() { var terrains = new TerrainServices().GetATerrains() ?? new List <Terrain>(); if (!terrains.Any()) { return(new List <Terrain>()); } return(terrains); }
private List <Terrain> GetTerrains() { var sectorList = new TerrainServices().GetAllOrderedTerrains() ?? new List <Terrain>(); if (!sectorList.Any()) { return(new List <Terrain>()); } return(sectorList); }
public ActionResult Terrains() { var terrainList = new TerrainServices().GetAllOrderedTerrains() ?? new List <Terrain>(); if (!terrainList.Any()) { ViewBag.Edit = 1; ViewBag.Title = "Terrain SetUp"; return(View(new List <Terrain>())); } terrainList.Remove(terrainList.Find(m => m.TerrainId == (int)OtherNotAvailable.Not_Available)); ViewBag.Title = "Manage Terrains"; return(View(terrainList)); }