static void Init() { TerrainPlacer window = TerrainPlacer.GetWindow <TerrainPlacer>( "Terrain Placer", true ); window.updateSelectedObjects(); }
private void Awake() { if (instance != null) { Debug.LogWarning("Multiple instances of " + this + " found"); } instance = this; }
private void Start() { Cursor.visible = false; loadingScreen = LoadingScreen.instance; gravitySource = GravitySource.instance; terrainPlacer = TerrainPlacer.instance; player = Player.instance; StartCoroutine(GenerateNewPlanet()); }
public void Start() { terrainPlacer = TerrainPlacer.instance; player = Player.instance.transform; }
private void Start() { terrainPlacer = TerrainPlacer.instance; }