public void SetUpSimpleCell() { SetupSimpleTestData(); _meshIndex = new TerrainMeshIndex(CellCount, CellCount, new Rectangle2d(0, 0, GridSize, GridSize), _triangles); }
public void SetUpOriginalCell() { SetUpOriginalTestData(); _meshIndex = new TerrainMeshIndex(16, 16, new Rectangle2d(0, 0, 100, 100), _triangles); }