Esempio n. 1
0
    /// <summary>
    /// Generates structures for a given chunk
    /// </summary>
    /// <param name="chunk">Chunk for which structures are generated</param>
    public void GenerateStructuresForChunk(Chunk chunk)
    {
        for (int i = 0; i < Layers.Length; i++)
        {
            TerrainLayer layer = Layers[i];
            if (layer == null || !layer.isStructure)
            {
                continue;
            }

            layer.GenerateStructures(chunk);
        }
    }