Esempio n. 1
0
    /// <summary>
    /// 有玩家准备
    /// </summary>
    /// <param name="seatId"></param>
    public void NetOnPlayerReady(int seatId)
    {
        TenPlayerUI player = null;

        if (TryGetPlayer(seatId, out player))
        {
            player.SetReadyState(true);
        }

        if (seatId == TenModel.Inst.mMySeatId)
        {
            mSelfPlayer.SetReadybtnState(false);
        }
    }