Esempio n. 1
0
    public IEnumerator active()
    {
        while (true)
        {
            RaycastHit2D hit = Physics2D.Raycast(transform.position, transform.TransformDirection(Vector2.right), distance, whatIsWall);
            if (hit)
            {
                if (hit.collider.gameObject == storage)
                {
                    tempStorage.AddPoints();
                    Speed  = tempStorage.speed;
                    Income = tempStorage.income;
                    Rotate();
                    yield return(null);
                }
                else
                {
                    rb.velocity = new Vector2(0, 0);
                    yield return(new WaitForSeconds(DigTime));

                    Rotate();
                }
            }
            else
            {
                rb.velocity = transform.TransformDirection(Vector2.right * Speed);
            }
            yield return(null);
        }
    }