Esempio n. 1
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    //use this to get a monster's potential stats without saving them
    public void CheckStats(MonsterSaveToken m)
    {
        MonsterStatsSet();

        StatsCalc stats = new StatsCalc(gameObject.GetComponent <Monster>());

        info      = stats.Monster.info;
        tempStats = stats.Monster.tempStats;
    }
Esempio n. 2
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 public void CalculateStatus(StatusEffects effect)
 {
     //tempStats = effect.Monster.tempStats;
     info      = effect.Monster.info;
     tempStats = effect.Monster.tempStats;
 }
Esempio n. 3
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 //****************The following methods are for calculating the stats of the monster***********//
 public void GetStats(StatsCalc stats)
 {
     info      = stats.Monster.info;
     tempStats = stats.Monster.tempStats;
     SaveMonsterToken();
 }