/// <summary> /// Returns true if Specialty instances are equal /// </summary> /// <param name="other">Instance of Specialty to be compared</param> /// <returns>Boolean</returns> public bool Equals(Specialty other) { if (other is null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( TempStaffSpeciality == other.TempStaffSpeciality || TempStaffSpeciality != null && TempStaffSpeciality.Equals(other.TempStaffSpeciality) ) && ( Validity == other.Validity || Validity != null && Validity.Equals(other.Validity) ) && ( Notes == other.Notes || Notes != null && Notes.Equals(other.Notes) )); }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (TempStaffSpeciality != null) { hashCode = hashCode * 59 + TempStaffSpeciality.GetHashCode(); } if (Validity != null) { hashCode = hashCode * 59 + Validity.GetHashCode(); } if (Notes != null) { hashCode = hashCode * 59 + Notes.GetHashCode(); } return(hashCode); } }