Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     grid = GameObject.FindGameObjectWithTag("Grid").GetComponent <IslandGrid>();
     teleportationGrid = GameObject.FindGameObjectWithTag("TeleportGrid").GetComponent <TeleportationGrid>();
     if (hasIntro)
     {
         CreateIsland();
     }
     particle = GetComponentInChildren <ParticleSystem>();
 }
Esempio n. 2
0
 public void SetNodeCoords(Vector2 coords, float offset)
 {
     nodeCoords   = coords;
     grid         = GameObject.FindGameObjectWithTag("TeleportGrid").GetComponent <TeleportationGrid>();
     playerOffset = offset;
 }