Esempio n. 1
0
 private void CheckMissionStatus(bool completed)
 {
     if (completed)
     {
         if (currentMission < numberOfMissions - 1)
         {
             doors[currentMission].Open();
         }
         else
         {
             // Activate the exit teleport.
             exitTeleport.Open();
         }
         currentMission++;
     }
     OnMissionInfoChanged();
 }