private void ReceiveTechnique(NetworkMessage message) { StringMessage techniqueJson = message.ReadMessage <StringMessage>(); Technique t = JsonUtility.FromJson <Technique>(techniqueJson.value); TechniqueFileHelper.Save(t); OnTechniqueReceived?.Invoke(); }
public void Export() { errorText.text = String.Empty; string techniqueName = TechniqueNameField.text; string userName = UserNameField.text; bool validTechName = ValidTechName(); bool validUserName = ValidUserName(); bool validData = validUserName && validTechName; if (!validUserName) { errorText.text += "Invalid username.\n"; } if (!validTechName) { errorText.text += "Invalid technique name"; } if (validData) { SerializableSkeleton[] techniqueFrames = Playback.SkeletonFrames .Where((s, i) => i >= Playback.StartFrame && i < Playback.EndFrame) .ToArray(); TechniqueFileHelper.Save(new Technique(techniqueName, techniqueFrames, userName)); exportedText.text = $"{techniqueName} exported successfully."; menuControl.OnStateChanged(MenuStates.ExportFinished); } else { menuControl.OnStateChanged(MenuStates.ErrorEdit, false); } }