private async Task RefreshExecuted()
        {
            LoggingService.Trace("Executing TeamDetailsViewModel.RefreshCommand");

            if (IsRefreshing)
            {
                return;
            }

            IsRefreshing = true;

            var updatedTeam = await _wasabeeApiV1Service.Teams_GetTeam(_teamId);

            if (updatedTeam != null)
            {
                await _teamsDatabase.SaveTeamModel(updatedTeam);

                Team = updatedTeam;
            }
            else
            {
                var localData = await _teamsDatabase.GetTeam(_teamId);

                if (localData != null)
                {
                    Team = localData;
                }
            }

            Title        = Team.Name;
            IsRefreshing = false;
        }
        private async Task SwitchTeamStateExecuted(Team team)
        {
            LoggingService.Trace("Executing TeamsListViewModel.SwitchTeamStateCommand");

            if (IsBusy)
            {
                return;
            }

            IsBusy = true;

            try
            {
                var result = await _wasabeeApiV1Service.User_ChangeTeamState(team.Id, team.IsEnabled? "Off" : "On");

                if (result)
                {
                    team.IsEnabled = !team.IsEnabled;
                    _userDialogs.Toast($"Location sharing state changed for team {team.Name}", TimeSpan.FromSeconds(3));

                    var updatedTeam = await _wasabeeApiV1Service.Teams_GetTeam(team.Id);

                    if (updatedTeam != null)
                    {
                        await _teamsDatabase.SaveTeamModel(updatedTeam);
                    }
                }
                else
                {
                    _userDialogs.Toast("State can't be changed, please try again", TimeSpan.FromSeconds(3));
                }
            }
            catch (Exception e)
            {
                LoggingService.Error(e, "Error Executing TeamsListViewModel.SwitchTeamStateCommand");

                _userDialogs.Toast("Error occured, please retry", TimeSpan.FromSeconds(3));
            }
            finally
            {
                IsBusy = false;
            }
        }