// Use this for initialization void Start() { exitPanelGo = GameObject.Find("UI Root/TeamExitPanel").gameObject; exitPanelTween = exitPanelGo.GetComponent <TweenScale>(); exitTeamBtn = exitPanelGo.transform.Find("team-exit").GetComponent <UIButton>(); exitTeamPanelWidth = exitPanelGo.GetComponent <UISprite>().width; //120 _instance = this; }
// Token: 0x0600D032 RID: 53298 RVA: 0x00390F8C File Offset: 0x0038F18C public void SetTeamRoomInviteInfo(TeamRoomInviteInfo info, int count, bool inBattle) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetTeamRoomInviteInfoTeamRoomInviteInfoInt32Boolean_hotfix != null) { this.m_SetTeamRoomInviteInfoTeamRoomInviteInfoInt32Boolean_hotfix.call(new object[] { this, info, count, inBattle }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; this.m_playerNameText.text = info.Name; this.m_playerLevelText.text = info.Level.ToString(); this.m_battleNameText.text = TeamUIController.GetGameFunctionName((GameFunctionType)info.GameFunctionTypeId, info.LocationId) + TeamUIController.GetLocationName((GameFunctionType)info.GameFunctionTypeId, info.LocationId); this.m_countText.text = count.ToString(); this.m_acceptButton.gameObject.SetActive(!inBattle); this.UpdateBackgroundButtonActive(); }