public void StartGame() { bodyPartsInUse = basicParts; TMP_InputField field = timeLimitField.GetComponent <TMP_InputField>(); string limitString = field.text != "" ? field.text : "30"; maxTime = float.Parse(limitString); currentTime = maxTime; currentScore = 0; currentTeamMembers = teamMemberScript.GetMembers(); currentTeamName = teamNameField.text; if (currentTeamMembers.Count == currentTeamMembers.Distinct().Count()) { ToggleView("gameview"); GetNewBodyParts(true); UpdateTimer(); } }