public void PayDailyCosts() { int todaysCost = 0; foreach (Character f in Fighters) { todaysCost = todaysCost + GameObject.Find("GameController").GetComponent <GameController>().GameRandom.Next(BasicValues.basicDailyCost, BasicValues.maxDailyCost + 1); } int todaysFinalCost = 0 - todaysCost; TeamManager.AddFunds(todaysFinalCost); ThisMonthsCost = ThisMonthsCost + todaysCost; }