private void SetTeamFlagsBit(TeamFlags bit, bool enable) { if (enable) { flags |= (int)bit; } else { flags &= ~((int)bit); } }
internal ScriptEngine script; /*!< The script engine instance of this Team. */ internal CTeam() { flags = new TeamFlags(); script = new ScriptEngine(); }
private void SetTeamFlagsBit(TeamFlags bit, bool enable) { if (enable) flags |= (int) bit; else flags &= ~((int) bit); }