Esempio n. 1
0
    public void OnResourceStart()
    {
        TeamDB = new DataBase("Team.db", "resources\\shadowscity_db\\");
        if (TeamDB.isDataBase() == false)
        {
            API.consoleOutput("车队庫不存在!!創建!!!");
            TeamDB.createDataBase();
            TeamDB.connectOpenToDataBase();
            API.consoleOutput("车队建主表!!!");
            var sql = "PRAGMA synchronous = OFF";
            TeamDB.sqlCommand(sql);
            sql = "CREATE TABLE Team( tID INTEGER PRIMARY KEY AUTOINCREMENT  ,tTime NOT NULL,tValue NOT NULL); ";
            TeamDB.sqlCommand(sql);
        }
        else
        {
            TeamDB.connectOpenToDataBase();
            var sql = "PRAGMA synchronous = OFF";
            TeamDB.sqlCommand(sql);
        }

        API.consoleOutput("车队读取!");
        tList = new List <TeamDataFunc>();
        DataBaseSdon[] rr = TeamDB.sqlCommandReturn("Team", "", "tID", "tValue");
        int            _tid;
        string         _value = "";

        foreach (DataBaseSdon v in rr)
        {
            _tid   = Convert.ToInt32(v.Get("tID"));
            _value = v.Get("tValue");
            TeamDataFunc r = new TeamDataFunc(_tid, _value);
            r.updataTeamRank();
            r.checkPlayerState();
            tList.Add(r);
            //	API.consoleOutput(r.findTeamPlayer("[Shadows]ushio_p~p~∑").ToString());
        }
        API.consoleOutput("车队读取完毕!");
        time = UnixTime.getUnixTimeToS() + 20;
        cd   = UnixTime.getUnixTimeToS() + 60;
    }
Esempio n. 2
0
 public void OnClientEvent(Client Player, string eventName, params object[] arguments)     //arguments param can contain multiple params
 {
     if (eventName == "SC_TEAM_CREATE")
     {
         var name = arguments[0].ToString();
         if (checkTeamName(name) == true)
         {
             var o = new JObject();
             o["tName"]       = name;
             o["tMaster"]     = Player.name;
             o["tCreateDate"] = DateTime.Now.ToString("yyyy-MM-dd");
             var t = new TeamDataFunc(-1, API.toJson(o));
             t.addTeamPlayer(Player);
             t.addTeamDynamic(Player.name + ":創建了車隊.");
             t.setTeamGov("沒有公告");
             t.updataTeamRank();
             t.updataTeamInfo(Player);
             t.saveTeam();
             addPlayerTeam3DT(Player);
             tList.Add(t);
             API.sendNotificationToPlayer(Player, "車隊:" + name + "~g~創建成功!");
         }
         else
         {
             API.sendNotificationToPlayer(Player, "車隊創建失敗\n" + name + "~r~已存在.");
             API.triggerClientEvent(Player, "SC_TEAM_CREATE_ERROR");
         }
     }
     if (eventName == "SC_TEAM_CHANGE_GOV")
     {
         var t = API.getEntityData(Player, "SC_TEAM");
         t.setTeamGov(arguments[0].ToString());
         t.addTeamDynamic(Player.name + "~w~:修改了公告");
         t.updataTeamGov();
         t.updataTeamDynamic();
         t.saveTeam();
     }
     if (eventName == "SC_TEAM_KICK_PLAYER")
     {
         var t = API.getEntityData(Player, "SC_TEAM");
         t.redTeamPlayer(arguments[0].ToString());
         t.addTeamDynamic(Player.name + "~w~:踢出了成員 " + arguments[0].ToString());
         t.updataTeamPlayerState();
         t.updataTeamDynamic();
         t.updataTeamRank();
         t.updataTeamRankToPlayer();
         t.saveTeam();
         var Target = API.getPlayerFromName(arguments[0].ToString());
         if (Target != null)
         {
             redPlayerTeam3DT(Target);
         }
     }
     if (eventName == "SC_TEAM_QUIT")
     {
         var t = API.getEntityData(Player, "SC_TEAM");
         if (Player.name == t.getTeamMaster())
         {
             //解散
             t.deleteTeam();
         }
         else
         {
             t.redTeamPlayer(Player.name);
             t.addTeamDynamic(Player.name + "~w~:退出了車隊");
             t.updataTeamPlayerState();
             t.updataTeamDynamic();
             t.updataTeamRank();
             t.updataTeamRankToPlayer();
             t.saveTeam();
             redPlayerTeam3DT(Player);
         }
     }
     if (eventName == "SC_TEAM_YAOQING_GET")
     {
         var p = new List <string>();
         foreach (var i in API.getAllPlayers())
         {
             if (API.hasEntityData(i, "SC_TEAM") == false)
             {
                 p.Add(i.name);
             }
         }
         API.triggerClientEvent(Player, "SC_TEAM_YAOQING_PLAYER", API.toJson(p));
     }
     if (eventName == "SC_TEAM_YAOQING_SEND")
     {
         var name   = arguments[0].ToString();
         var Target = API.getPlayerFromName(name);
         if (Target == null)
         {
             API.sendNotificationToPlayer(Player, "車隊邀請發送失敗,原因:" + name + "~w~未登錄");
         }
         else
         {
             if (API.hasEntityData(Target, "SC_TEAM") == true)
             {
                 API.sendNotificationToPlayer(Player, "車隊邀請發送失敗,原因:" + name + "~w~已加入其他車隊");
             }
             else
             {
                 API.triggerClientEvent(Target, "SC_TEAM_YAOQING_SENDGUI", API.getEntityData(Player, "SC_TEAM").getTeamName());
             }
         }
     }
     if (eventName == "SC_TEAM_YAOQING_ADD")
     {
         var          tname = arguments[0].ToString();
         TeamDataFunc t     = findTeam(tname);
         if (t != null)
         {
             t.addTeamPlayer(Player);
             t.addTeamDynamic(Player.name + "~w~:加入了車隊.");
             t.updataTeamInfo(Player);
             t.updataTeamRank();
             t.updataTeamRankToPlayer();
             t.updataTeamPlayerState();
             t.updataTeamDynamic();
             t.saveTeam();
             addPlayerTeam3DT(Player);
         }
         else
         {
             API.sendNotificationToPlayer(Player, "車隊加入失敗,原因:" + tname + "~w~車隊不存在");
         }
     }
 }