/// <summary> /// Switching glow visibility on each team /// </summary> /// <param name="value"></param> /// <param name="team"></param> private void SwitchTeamGlowVisibility(bool value, TauriViewModel.Team team) { switch (team) { case TauriViewModel.Team.enemy: _enemyTeam = value; break; case TauriViewModel.Team.friends: _friendlyTeam = value; break; } }
/// <summary> /// Setting glow colors /// </summary> /// <param name="value"></param> /// <param name="team"></param> private void SetGlowColor(string value, TauriViewModel.Team team) { _color = ColorTranslator.FromHtml(value); switch (team) { case TauriViewModel.Team.friends: _friendsAlpha = _color.A; _friendsRed = _color.R; _friendsGreen = _color.G; _friendsBlue = _color.B; break; case TauriViewModel.Team.enemy: _enemyAlpha = _color.A; _enemyRed = _color.R; _enemyGreen = _color.G; _enemyBlue = _color.B; break; } }