public TatooDyeGump(TatooDye dye) : base(50, 50) { m_TatooDye = dye; AddPage(0); AddBackground(100, 10, 350, 355, 2600); AddBackground(120, 54, 110, 270, 5100); AddHtml(70, 25, 400, 35, "<center>Menu de la sélection de la couleur du tatoo</center>", false, false); AddButton(149, 328, 4005, 4007, 1, GumpButtonType.Reply, 0); AddHtml(185, 329, 250, 35, "Teindre mon tatoo !", false, false); for (int i = 0; i < m_Entries.Length; ++i) { AddLabel(130, 59 + (i * 22), m_Entries[i].HueStart - 1, m_Entries[i].Name); AddButton(207, 60 + (i * 22), 5224, 5224, 0, GumpButtonType.Page, i + 1); } for (int i = 0; i < m_Entries.Length; ++i) { TatooDyeEntry e = m_Entries[i]; AddPage(i + 1); for (int j = 0; j < e.HueCount; ++j) { AddLabel(278 + ((j / 16) * 80), 52 + ((j % 16) * 17), e.HueStart + j - 1, "*****"); AddRadio(260 + ((j / 16) * 80), 52 + ((j % 16) * 17), 210, 211, false, (i * 100) + j); } } }
public override void OnResponse(NetState from, RelayInfo info) { if (m_TatooDye.Deleted) { return; } Mobile m = from.Mobile; int[] switches = info.Switches; if (!m_TatooDye.IsChildOf(m.Backpack)) { m.SendLocalizedMessage(1042010); //You must have the objectin your backpack to use it. return; } if (info.ButtonID != 0 && switches.Length > 0) { // To prevent this from being exploited, the hue is abstracted into an internal list int entryIndex = switches[0] / 100; int hueOffset = switches[0] % 100; if (entryIndex >= 0 && entryIndex < m_Entries.Length) { TatooDyeEntry e = m_Entries[entryIndex]; if (hueOffset >= 0 && hueOffset < e.HueCount) { int hue = e.HueStart + hueOffset; if (m.FindItemOnLayer(Layer.Tatoo) is GenericTatoo) { m.FindItemOnLayer(Layer.Tatoo).Hue = hue; m.SendMessage("Vous teignez votre tatouage."); m_TatooDye.Delete(); m.PlaySound(0x4E); } else { m.SendMessage("Vous n'avez pas de tatouage à teindre."); } } } } else { m.SendMessage("Vous décidez de ne pas teindre votre tatouage."); } }