public void SetWorker(TaskWorkerAI worker) { if (currentWorker != null && worker != currentWorker) { return; } currentWorker = worker; currentWorker.worker.Desk = this; TaskSystem.Task StartWorking = new TaskSystem.Task { moveToPosition = new TaskSystem.Task.MoveTo(chair.position, 0, () => { currentWorker = worker; worker.currentThought = DialogueSys.GetWorkPhrase(); }), executeActionRecurring = () => { Clicked(); if (Time.frameCount % 300 == 1) { worker.currentThought = DialogueSys.GetRandomPhrase(); } } }; worker.taskManager.tasks.Enqueue(StartWorking); }
public IEnumerator Sing(TaskSystem.Task task) { yield return(task); }