Esempio n. 1
0
 private void Start()
 {
     taskGenerateTimer = timeTillTaskGenerate;
     if (generateOnStartup)
     {
         taskList.AddTask(GenerateTask());
     }
 }
Esempio n. 2
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    private void CreateRunFromFireTask()
    {
        debugHolder.Log("Started creating fire task", eDebugImportance.Unimportant);
        RoomInformation selectedRoom = roomGraph.FindRoomFromStartMatching((x) => x >= 3, currentRoom.ID);

        if (selectedRoom != null)
        {
            hasCreatedFireTask = true;
            WalkTask walkTask = new WalkTask("Walk-RunFromFire", TaskScope.Personal, selectedRoom.GetRandomSpotInsideRoom, 10, 0, false, 2, () => { hasCreatedFireTask = false; debugHolder.Log("I am done running", eDebugImportance.Important); return(true); });
            personalTasks.AddTask(walkTask);
            debugHolder.Log("Created Fire Task", eDebugImportance.Unimportant);
            isOnFire = false;
        }
        else
        {
            debugHolder.Log("Could not find a room to create the fire task", eDebugImportance.Error);
            WanderTask wanderTask = new WanderTask("Panic", TaskScope.Personal, currentRoom.GetRandomSpotInsideRoom, () => isOnFire, 10, 0, false, 2, 4, eAnimationType.Panic, CreatePanicTaskIfStillOnFire);
            AddNewTask(wanderTask);
            isOnFire = true;
        }
    }
Esempio n. 3
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    private void ReturnSelectedTaskToTaskList()
    {
        currentTask.GetTaskInformation = currentTask.GetTaskInformation + " Returned";
        switch (currentTask.GetTaskScope)
        {
        case TaskScope.Global:
            globalTasks.AddTask(currentTask);
            break;

        case TaskScope.Personal:
            personalTasks.AddTask(currentTask);
            break;
        }
        currentTask = null;
    }